Rust 2d graphics library LVGL is the most popular free and open-source embedded graphics library to create beautiful UIs for any MCU, MPU and display type. Rendering is done via one OpenGl (ES) 3. Druid is a data-driven, declarative framework. You might want to read the guide for some in-depth discussion of what can be achieved with the libraries in this repository. I would like a library that doesn't enforce a programming style (like an ECS) and just lets me draw shapes and images to a screen in a run loop. Oct 24, 2024 · 6,373 downloads per month Used in 83 crates (30 directly). 0. A tiny library providing a GPU-powered pixel buffer. Current functionality. It serves as the graphics engine for Google Chrome and ChromeOS, Android, Flutter, and many other products. Macroquad makes it pretty trivial to turn an image into a texture and rendering using the GPU as well, which wasn't an explicit requirement of mine, but it's nice to have nonetheless. Skia is an open source 2D graphics library which provides common APIs that work across a variety of hardware and software platforms. From consumer electronics to industrial automation, any application can leverage LVGL's 30+ built-in widgets, 100+ style properties, web-inspired layouts, and typography system supporting many languages. Pixels represents a 2D pixel buffer with an explicit image resolution, making it ideal for prototyping simple pixel-based games, animations, and emulators. Cairo is a 2D graphics library with support for multiple output devices. Raqote is a small, simple, fast software 2D graphics library. Apache-2. Do you guys have any suggestions for a Rust is programming language developed by Mozilla and the Rust community. Latest version: 1. # Rust-Graphics is a 2D graphics library for Rust. Lyon. The Rust based plotting library can be very easy to use. rs Speedy2D aims to be the simplest Rust API for creating a window, rendering graphics, and handling input. It can be used to fill and stroke paths. 0+ backend. Motivation For now the goal is to provide efficient SVG-compliant path tessellation tools to help with rendering vector graphics on the GPU. This crate provides an easy option for drawing hardware-accelerated 2D by combining Vulkan and Skia. The goal is to provide an absolute minimal, CPU only, 2D rendering library for the Rust ecosystem, with a focus on a rendering quality, speed and binary size. MIT/Apache. Thus it contains portable 2D drawing, sound, resource loading and event handling. Latest version: 0. Nov 20, 2023 · Prisma2D is a blazingly fast, efficient yet minimal crate for basic 2D graphics on the CPU. I don't mind if it's basic, as long as it's small and fast. This library uses immediate design for flexibility. To clarify, I'm looking for a method to draw basic 2D shapes and text to a window, preferably antialiased. wgpu-25. Canvas is a container that defines the size and top-level components of your drawing. Rust-Graphics is designed to be fast and efficient, making it perfect for real-time applications like games and simulations. It would allow me to manage a pixel draw is a simple 2D vector drawing library. However it doesn't support image transformations, gradients, or dashing. Easy to use; Minimal dependencies; Vector graphics; Images; Text; Clipping; To have a feature complete library for 2D graphics in general; Non-Goals. 5MB 66K SLoC. Last news: Bevel and square lines! Rust-Graphics comes with an example OpenGL back-end. The design is well tuned to Rust, especially allowing multithreaded generation of scene graphs. . With the help of iterators, plotting in Rust can be as easy as most of the high-level programming languages. The PistonDevelopers organization is a place where everyone who wants to contribute have write access. It is fast, safe, concurrent and cross platform. ) For Inkscape, I think you can convert an object to a path, apply the inverse transform, do a minimal simplification to bake the transform into the path, stroke it, and then apply the forward transform. It's a single-page website mostly written in Vue. wgpu. Piston-Graphics was started in 2014 by Sven Nilsen to test back-end agnostic design for 2D in Rust. 0 OR MIT. A 2D/3D monospaced ASCII rendering engine for the terminal. BSD-3-Clause. The Graphics trait implements default behavior for some methods, which can be overridden for higher quality or better performance. Pure and simple Vulkan bindings generated from Vulkan-Headers! A graphics API hook with dear imgui render loop. my question is: How to draw on a winit window with 2D graphics library like skia-rust , tiny skia, cairo-rs or raqote? I need a simple example in which a simple shape is drawn by one of the graphics libraries in the winit window without adding any other dependencies in order for the example to be easy Nov 6, 2022 · 71,220 downloads per month Used in 174 crates (47 directly). It runs natively on Vulkan, Metal, D3D12, and OpenGL; and on top of WebGL2 and WebGPU on wasm. tiny-skia is a tiny Skia subset ported to Rust. 62. Because of the footile is the only pure Rust alternative that I know about it. Skia is used in browsers and Cairo is mostly used on Linux. To compile with the OpenGL back-end, type make COMPILER_FLAGS+="--cfg gl". Some popular graphics libraries in Rust are: Amethyst – A high-level game engine that supports 2D and 3D graphics, built with Rust. Rust: 1. It provides on and off-screen rendering and an abstraction API. A pure Rust 2D Graphics Library. 该仓库包含以下库 - 面向用户的 Rust API。 Embedded-graphics is a 2D graphics library that is focused on memory constrained embedded devices. Because of the Jun 7, 2022 · Hello! I have a video game that I would like to make, but I have not been able to find a good rendering library to use. three-d - A OpenGL/WebGL/OpenGL ES renderer in Rust which seeks to make graphics simple but still have the power to draw exactly what you want. It is suitable for general purpose graphics and compute on the GPU. witer. Cross-platform 2D graphics. It can draw large 2D scenes with interactive or near-interactive performance, using wgpu for GPU access. 4 K # image-processing # jpeg # png # image-encoding # editing # image # graphics urdf-viz Pretty sure that both Skia and Cairo are not exactly "lightweight". Piston – A modular game engine that supports 2D graphics and is designed to be fast and efficient. image, and links to the 2d-graphics-library topic page so that developers can more easily learn about it. 3. but isn't meant for some game, GUI, . the idea is to simply generate an image on the fly and then output it via rocket/actix stream, similar to gd in php. Piston was started in 2014 by Sven Nilsen to test back-end agnostic design of 2D graphics in Rust. A tiny Skia subset ported to Rust. 10. I tried using winit with something like raqote or piet but couldn't figure out how to draw things to a winit window instance, and things like gfx-hal and vulkano and such are (This was something that I tested in my tiny, single-header -like 2D rasterizer library for C++ and my Javascript port of its test suite [1]. Owned by Sven Nilsen, PistonDevelopers. Install; API reference; GitHub repo (pistondevelopers) Jun 23, 2021 · I'm looking for a library I can use to display 2d graphics in a window (on Mac OS, it doesn't need to be supported on other platforms). 3 1. It aims to implement an API based on (a Rustified version of) the LÖVE game framework. 685KB 16K SLoC tiny-skia. rs Tiny cross-platform UI library for Rust that uses a webview May 24, 2025 · 487,713 downloads per month Used in 2,067 crates (529 directly). It is based on Rust to implement software rasterization to perform rendering. Quickstart to run an example program: Jul 5, 2022 · Rustでグラフィクスプログラムをクロスプラットフォームに書く環境が、wgpuというクレート中心に揃っていて大変素晴らしいので、それについてメモします。 記事の後半では実際にwgpuを使って三角形の描画までを試してみます。 バージョン. You describe your application model in terms of the Data trait, and then you build up a tree of widget s that can display and modify Render real-time 2D graphics for games and apps . Applications using wgpu run natively on Vulkan, Metal, DirectX 12, and OpenGL ES; and browsers via WebAssembly on WebGPU and WebGL2. I'll only be drawing lines, triangles, and circles. It provides a simple and easy-to-use interface for creating 2D graphics. 2 Rust. 3. Rust Imaging Library: A performant and high-level image processing crate for Rust v 0. Currently supported output targets include the X Window System (via both Xlib and XCB), Quartz, Win32, image buffers, PostScript, PDF, and SVG file output. ; Drawing defines the position, style, and sub-components of a drawing. Vello's selling point is that it gets better performance than other renderers by better leveraging the GPU Sep 11, 2024 · A pure Rust 2D Graphics Library. It performs better in cross-platform adaptability than hardware rasterization, however it is still an experimental project. May 28, 2024 · Whether your project has intensive graphics processing needs or not, this step-by-step tutorial can offer useful and interesting knowledge to help you develop more effectively. Downloads: Aug 19, 2023 · Hi, this is the first topic I write here, and also I am a beginner in programming with rust. Mar 6, 2025 · A simple gamedev library for Rust based on SDL3 NOTE: The open source projects on this list are ordered by number of github stars. Aug 3, 2021 · It's a library that's designed to make it very simple to build applications that render 2D graphics. path filling; stroking; dashing; image, solid, and gradient fills; rectangular and path clipping; blend modes; layers; repeat modes for images; global alpha; Notable users. Simple 2D graphics library with good docs/examples? I'm trying to find a simple library that would cover the basics like lines, text, filled rectangle, . Docs. These are created using typical vector drawing primitives such as lines and bézier splines. The footile api is also a little bit different than a traditional 2d library. A library for 2D graphics that works with multiple back-ends. A pure Rust 2D Graphics Library. 0; wgpu: 0 Oct 3, 2023 · I'm making a VTT for a wargame a friend invented. Below druid-shell is piet, which is a cross-platform 2D graphics library, providing a simple and familiar drawing API that can be implemented for various platforms. Do you know about a missing crate? See full list on docs. It runs natively on Vulkan, Metal, D3D12, D3D11, and OpenGLES; and on top of WebGPU/WebGL on wasm. Design. Servo uses The swiftui-skia is a skia based 2d graphics SwiftUI rendering library. To write your own back-end, use the Graphics trait. Vello is a 2D graphics rendering engine written in Rust, with a focus on GPU compute. 2. Cross-platform window context and rendering library. v 0. This is a set of libraries that provide a 2D rendering framework for Rust. Downloads: 32,597. Rust’s Feb 4, 2024 · 687,557 downloads per month Used in 496 crates (120 directly). This makes it suitable for game programming, where both performance and code maintenance are of high importance. tiny-skia is a small Rust port of the Skia 2D graphics library with a nice ergonomic API. So i resolved to Rewrite It In Rust™. wgpu is a safe and portable graphics library for Rust based on the WebGPU API. I don't know every Rust library that allows you to draw to a pixel buffer, that's just the one I settled on amongst the ones I found. This means generic code can be reused across projects and platforms. Servo uses May 21, 2021 · First, I used the tiny-skia library to write an all-Rust renderer. Lib. A path tessellation library written in rust for GPU-based 2D graphics rendering. With Prisma2D, whether you're building games, simulations, or any graphics-intensive application, you can squeeze every single bit of processing power available to draw efficiently anything you want on the screen! Features May 14, 2025 · Cross platform, lightweight Rust graphics library. The project ignited several ambitious projects across the Rust ecosystem. A graphics back-end implements the Graphics trait. And I'd prefer a simpler library that's relatively fast, as I won't be using anything like custom textures or lighting. A very-much WIP native Rust graphics library. 27. Because of the many numbers of potential platforms (read: all kinds of computers), it would be nice to have a 2D graphics library that works with multiple back-ends, so you don't have to invent a new graphics engine for each platform you are working on. resvg supports using raqote as a backend. Rust website Origin of a copy from a 2D image. 1 # 2d-graphics # 2d # 2d-rendering # cross-platform # canvas # svg # graphics. 4. More specifically, ggez is a lightweight game framework for making 2D games with minimum friction. For instance, here's a program that opens a window with a ci… I'd like to announce that I've just released flo_draw 0. Recent downloads: Simple and easy to use graphics library Latest version: wgpu 是一个跨平台的、安全的、纯 Rust 图形 API。它可以在 Vulkan、Metal、D3D12 和 OpenGL 上原生运行;在 wasm 上运行于 WebGL2 和 WebGPU 之上。 该 API 基于以下标准 WebGPU 标准。它是 Firefox 和 Deno 中 WebGPU 集成的核心。 仓库概述. The pixel buffer is rendered entirely on the GPU, allowing developers to easily incorporate special effects with shaders and a What is the best way to handle 2D graphics programming using Rust? I've had this idea for a while of trying to write a web browser (not a fully fledged one obviously) using Rust. A core goal of embedded-graphics is to draw graphics without using any buffers; the crate is no_std compatible and works without a dynamic memory allocator, and without pre-allocating large chunks of A cross-platform graphics and compute library based on WebGPU. wgpu is a cross-platform, safe, pure-rust graphics API. for Rust. Image This means graphics can be hard, because they vary so widely depending on the hardware. What is wgpu? wpgu is a portable graphics library written in Rust. I need the ability to zoom in and pan and I really don't want to write it myself. wgpu - is a cross-platform, safe, Rust graphics API. Example The Rust programming language has a powerful type system and provides safety without a garbage collector. Supports DirectX 9, 11, 12, and OpenGL 3. The current renderer written in TypeScript, PixiJS, and pixi-viewport gets slow for large boards. 基于迭代器的Win32窗口库 用于地理空间应用的纯Rust Easy to use Rust has a very good iterator system built into the standard library. 1MB 33K SLoC. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020). This new standard, which is currently still being The Vello project aims to provide an extremely high performance 2D rendering engine, written in Rust, implemented as a sophisticated pipeline of compute shaders, and using ecosystem crates like WGPU. rs. The Piet project consists of a core crate (piet) which describes a 2D graphics API, and a number of "backends", which implement that API on top of the built-in 2D graphics system of a given platform. I've looked into the graphics rendering for it but can't seem to find a good library for handling it. Jan 7, 2025 · A fast and fun 2D game engine for Rust. It’s based on the new WebGPU standard for the web. flo_draw is a library that renders 2D graphics on-screen via glutin A library for 2D graphics that works with multiple back-ends. Goals. A rust drawing library for high quality data plotting for both WASM and native, statically and realtimely Rust Graphics Libraries Charting Libraries last commit 3 weeks ago glium/glium 3K -1 Real-time or offline rendering of 2D or 3D graphics, usually with the help of a graphics card. If you want to bundle your backend alongside the app, then tiny-skia and femtovg seem more promising. Most of the implementation is the same as the original C code with some bug fixes, some features added and several parts have been made more Rust-y. A Rust library to create Good Games Easily. A core goal of embedded-graphics is to draw graphics without using any buffers; the crate is no_std compatible and works without a dynamic memory allocator, and without pre-allocating large chunks of memory. Fast If you need to render a figure with trillions of data points, Rust is a good choice. A tiny library providing a GPU-powered pixel frame buffer. Embedded-graphics is a 2D graphics library that is focused on memory constrained embedded devices. Footile is a 2D vector graphics library. 325KB 3K SLoC Piet: a 2D graphics abstraction. Rust is programming language developed by Mozilla and the Rust community. I have tried Bevy and looked into Raylib and Amethyst, but none of them really seem to fit. path filling; stroking; dashing; image, solid, and gradient fills; rectangular and path clipping; blend modes; layers; repeat modes for images; global alpha §Notable users. Features: sprite sheets, dynamic texture atlases, cameras, textures, and materials; Extensible: custom shaders, materials, and render pipelines; Common Core: builds on top of Bevy's Render Graph The goal is to provide an absolute minimal, CPU only, 2D rendering library for the Rust ecosystem, with a focus on a rendering quality, speed and binary size. path filling; stroking; dashing; image, solid, and gradient fills; rectangular and path clipping; blend modes; layers; repeat modes for images; global alpha May 14, 2025 · 2D Graphics rendering on the GPU using tessellation. So I've been looking for a library which can compile to WASM and render to a . And while tiny-skia is definitely tiny, it support all the common 2D operations like: filling and stroking a shape with a solid color, gradient or pattern; stroke dashing; clipping Sep 17, 2024 · # 2d-graphics # graphics # triangulation # piston-graphics # 2d-game # piston # game piston2d-graphics A library for 2D graphics that works with multiple back-ends.
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