Evony t12 troops reddit. K30 If you want to avoid troop deaths (i.

Evony t12 troops reddit. Elektra for archers 100%.

  • Evony t12 troops reddit It hurts, and I have nothing under T12 as a result. For big siege you have 20% of t14, 70% of t13, 5% of t12 and remaining 5% allocated to layers of 1k each. I'm leveling my city to 30, learning more about and participating in battlefields and svs while I can still ghost my troops. I want to build for the long-term though. T11 siege about 100k or 200k depending on if your March size is around 2. thanks evony! This is a community/forum for players of the mobile game Evony The King's Return. 12K subscribers in the Evony_TKR community. 400k t12 and like 50k for t9-11 for Gold city. I will have to ghost all my T14, T13 and T12 mounted and ground troops, leaving only ranged and siege at the higher lvl in my city. Ranged and ground are all equal in amounts from t11 up. Why waste resources on T12? Train as much as will fit in a march. 5m - 2m of every type T12 - T14 and 250k of every type T1-T11. Not always, the big in my alliance was hit by a very ancient servers and lost 900m permanent power. I would only put two pieces of gear in Ares, the siege axe and Use archers only. You can surely run this same setup with higher tiers (Such as replacing the T11 with T12) The recipe is as follows: 360% Siege Atk buff 215K T11 Siege 150K T10 Siege 100K T9 Siege No additional layers. Each troop hits one enemy troop in range each round. Didnt think so. With t12 it’s possible depending on your leading general. To be honest even a full march of t12 troops takes way more rss than K35 itself. Save your RSS and dont train any more troops than needed to send out gathering marches when you are offline. And when you get attacked, ghost the troops that will be sniped. 400k T12, 100k T11, and later T13 troops but still make the T12 as majority as your march size grows. T11-t14 2k each except 5k each for range . I spent the next two months kicking k34 out of my city. The point people make about healing costs is valid, and you might walk away with a lower hospital bill sending lower tier troops, but I just don't understand how a T14 is way stronger than a T15 all other things being equal. But with sufficient higher level range troop you can actually kill a bigger monster too. When they are maxed hannibal is better. This is great for tile hits. you need Roland assigned with 2 stars, Dragon set not alot of refeining, and skills ( Mounted Attack+ Mounted HP+ March size) and assist gen is Theodore with fearless set and Skills ( Mounted troop defense against Monsters+ This is a community/forum for players of the mobile game Evony The King's Return. Well I am k30 and was around 150m power. Mine is maxed up to what my academy level 31 allows me to. T12 actually seem to go dead last or near last K33 Go to Evony_TKR r/Evony_TKR. I kill a b12 with 1. It's not just that. Therefore, t12 can kill the lower tier instantly, which makes the battle more advantageous. To cut those down to more acceptable numbers, you'll need more like 800k-1. In such a case, if you're hit with troops over the capacity OF course. For someone that needs help in the future, there were very good inputs here. I’d say at a minimum, shoot for K32 and T13 before building any troops. They are after two things - your troops and your resources. Is anyone else having a Like 50 troops per layer and load up on t12/13 archers. •250-300,000 on Thus must travel through everything to hit enemy troops. Stop training troops. All of my T13 and T14 ranged and ground troops. For every 10m t11. So keep that bubble up and aim for k30 as your first major hurdle. So I've still got room for about 115,000 more Tier 13 or Tier 12 siege Make 10k of every type in every tier. I don't attack anyone with solo cavalry, I stalled out at k30 and leveled everything up. I’m a bit puzzled. I would like to know in comparison to t10 how much stronger are t11 and t12. Get to k35, rally spot 35 w officer and ghost again. It would also be helpful 9. So, considering all information above, we can come up with the following marches preset for PvP, accordingly with the 4 types of troops: A) RANGED MARCH T14: 20% T13: 25% T12: 40% T10: 10% T9-T1: 5% *every other troop type layer of This is a community/forum for players of the mobile game Evony The King's Return. only had about 300k T12 range troops. 600 Million power just gone, poof. Filling the top tier may also work, but I sometimes find the enemy siege managing to get a hit on my highest tier or two before they're killed, so filling with the 2nd or 3rd highest tier gives a couple extra rounds of basically free protective layer cover. SHOULD BE cavs only. My t1 cav are at 80m right now, will be at 100m or more on Friday. This is what I have. Exact same amount of troops 1. I have three generals that I'm working on their specialties right now (Alfred for PvP and Theodora and Martinus for boss killing). And the that broken thing is when the boss hits, then his one hit damages % of the troops so 30% more troops means 30% more injured. But you can’t really use enough t1s in an attack march for it to be worth it. 35% t14, 35% t13, 25% t12, 5% t11, all other layers 1000 troops Reply reply This is a community/forum for players of the mobile game Evony The King's The advice about having more troops in the 2nd strongest tier only concerns t12, if u have 13s. Nope. Probably I will be the weakest K35 in history of Evony. T12 and up. Don’t build t13 without building your t12 and layers first. If you have any questions, feel free to post here or message the moderators. •10,000 t10 of troop type you're attacking with. Then 5000 ground t1 to t6 15000 t7 to t9. 7K subscribers in the Evony_TKR community. But for range I prefer to go 2nd layer heavy depending on what the enemy has. That will make your growth more difficult. Like with t13 I can kill hard Viking up to level 36 and t14 I can kill up to 40 with 0 wounded only range troops. So if I attack you, I kill zero troops. For example, I have 10 Millions of troops, basically 5 millions of t12, and 5 millions of layers of 100k + of each kind of troops, but if I see someone is sending archers, I ghost my cavs. 6 m cavalry T14, or for significantly less resources just train about 250,000 T13, which probably should allow me to rally Ymir 4, Witch 4, and probably This is a community/forum for players of the mobile game Evony The King's Return. For bosses Hannibal might be better than roland I currently have 14M troops with 500k each t1 and 100k each t2-t10 200k each t11 1M each t12 and around 500k each t13. 6 flat mounted HP refines, 1300-1700, and 4 flat mounted defence refines, 400-700. For next time need Siege, my bad. Siege machines. Build up your empire, collect exotic Heroes, train your troops, and battle your way to the top! They will periodically check you to see if your bubble drops and they will zero you. Troops comes last. In addition, you will find To start viewing messages, select the forum that you want to visit from the selection below. Just have troops to the max of your march size. My point though on why people still like T12 is because they are so cheap to cook and heal compared to Range troops have lesser attack than mounted troops so they won’t be able to kill higher level monsters or take more wounded than mounted troop. Now I decided earlier about training 1m t12 of each troops type except seiges Short answer: the undead were t12 troops. When evony battles happen, imagine there being 2 sides that are advancing towards each other until they are within range to attack. They way i did it was grinding SvS for 12-16h per day. ) monster troops count list for all monsters . I can kill 500m power from someone but if they have 1 troop left I I T12 seems to be a magical troop tier so I may start the m14 when I have them at 30% and adjust from there. T12 around 250k, t14 250k and the rest of your march t13. Actually K35 needs way less rss than a full march of T12 troops. I'm building one march of 690k t12 cav for monsters, rest is layers for pvp ranged and ground. Just vanished after being hit during SVS. You can go t13 heavy when you get t14. 6 bill, so am attacking pretty big targets. When your troops return to keep, you will get your stamina back. When I went to the hospital, and holy palace there were none Edit: thanks for the input. My favorite is running the same rally (same general, buffs, troops etc. 24m troops should be enough to defend a 4m march in most cases. I am working to get additional 500k t12 siege, 500k t13 siege and 500k t13 ground. I port next to you and see you have 1 million troops, im about to attack you. I'm a K30 right now just starting on my t12 troops. As a f2p player what's the best way to defend against Ground marches? Yesterday in BoC for the first time I was testing out my nearly complete T1 trap and was quite impressed how it especially against range troops and also against siege went positive on power exchange against k39-k40 (I have almost 1. You don't actually need any mounted troops for this. Have you tested those numbers lower because I'm not even fully researched thru 34 siege and you send way more troops than I do I send 2500 t13, 25k t12, 275k t11, and 2500 t10-t1 and take no wounded I'm a ghosting keep so I try to reduce my number 12K subscribers in the Evony_TKR community. This is what I want before moving up Eh, you can’t debuff a flat number, that is true, but even at max debuff (half the total buff) 20% * 0. Composition: 400k t13, 500k t12, 10k each t1 – t10, all archers. According to my reports an average of +700 % damage on mounted troops. You can have cheap barbaric layers of 10 troops each layer up to T10 then train mostly T12. Secondly, because you will eventually need to ghost all your troops during battlefield, or Server war, and it is not funny to lose half your troops because you have too many. This is why most you train so many t12. Does Getting tired of seeing these guys sit on my server unbubbled with 20-30m troops like they’re So 5 ranged, 5 horse 5 siege. I suggest to put everything on Elektra and ranged troop layers. Your running simulations of very low level troops. . Sanada Yakimura with 4 pieces of dragon equipment and 2 Generals equipment will debuff 20% monster attack and defense. 2M mounted t12, depending on previously said factors. For small siege t11, you have all t11 with 1k layers of every other troop. I'd recommend building a ton of T11 siege, and working on Flat/Whole number refines for your wall general. All lower tiers 30-50k. Google "evony boss monsters" and there's at least 2 lists of the troops needed. This is a community/forum for players of the mobile game Evony The King's Return. If T14 is your top troop layer, try sending less than 10% T14, 30% T13, and a huge layer of T12. I just get one of our adults in the Alliance to reinforce me, they send a spare march and I get through with no Wounded. Bro you really do have to treat it like PVP. If you have any questions, feel free to post This is a community/forum for players of the mobile game Evony The King's Return. Just Your ranged troops all have a range of 500 (doesn't matter what tier). One mistake you will lose all troops. The earliest an archer camp duty officer is useful is k30 when you can train t12 troops and stand even a slight chance of PvP with a ranged march. Won't take all that much before you can shrug off a hit from a k35, especially when their build is trash, but k36-40s will be a problem until you're sitting on millions of troops, and not having t14s will put you at a big disadvantage. View community ranking In the Top 10% of largest communities on Reddit. Can’t go wrong having troops Any troops under t10, some say t11 or even t12, are basically useless other than for layers. Trained way more t12 than I needed so I wouldn’t have to train troops for k31. It’s not as simple as t13 have more power. Rest of 100k will be 5k t13 cav, 5k 13 ground, 5k t13 siege, 5k t12 cav, 5k t12 ground, 5k t12 siege, rest will be smaller number of all types in layers. Usually ground or archer is the best since the most common first attack for 8B and under is archer. 5m t12 will result in 0 wounded in b12, hydra 1 and all level 3 event bosses. when the trap is 1-2B I check there top tier troops first. Cavs are always best to kill any monsters, as cavs has the highest attack among the troops. I How may I ask, can you kill with only 500k T12, I assume you get many injuries, or not kill at all? That size march size is 40 to 45 mil power with 2 good generals, a fafnir is 134mil power. 2-3 tiers in the case if a t15 march of protection. The fastest way to be able to do it is to unlock t12 mounted. 3m barb using this method. If t12 is your highest Does anyone know what actual happens and why so many say t12 act differently. Big players now have around 4m in a march, so that’s 24m troops you can ghost. I'm a k33 with 190M power and a march size of 1,105,850 troops. 5m t12 and 13. But not too many ponies, they are easy pvp kills. yea it does help a bit but now im wondering if i can do it whit like 800k t12 🤔 Reply reply One key tip for the barbs is to use less of top level troops because the top level troops seem to be attacked first. I had 5-6m of each troop from t12 to t14, plus 10m+ t11 siege and t12 range (my archer attack march is heavy on t12 for the ratio). Make more when you start training t12+. this way less wounded on my ground troops. So until they get wiped out those t12 just get turn after turn of folly fun. For example, my base march is 1k of each troop tier and type, 500k t14 rangers, 600k t13 rangers, and 1m t12 rangers. my subreddits. Rest of 100k will be 5k t13 cav, 5k Just 1 M each troop t12 is 10 Billions each resource (Food, Lumber, Stone and Ore), which would catapult you to upper levels in the blink of an eye. With this This is a community/forum for players of the mobile game Evony The King's Return. Posted by u/Due-Age1731 - 4 votes and 14 comments This is a community/forum for players of the mobile game Evony The King's Return. 5mil T13 siege and just over 1mil t12 and t11 siege). Lords Mobile: Prepare to enter a world of chaos in Lords Mobile, a real-time, competitive strategy game. Instead of focusing on buffing my higher tier troops, I focus on buffing all my troops. They pretty much kill troops once "triggered" but they don't kill a massive amount. The range bonus means your troops can fire farther, so they can engage the other side sooner. I want to start making ranged troops as I reached K30, I read T12 ranged troops are quite powerful. The top tiers give t12 protection. T11s only: T11s attack and kill the boss, it doesn't hit you back. K30 If you want to avoid troop deaths (i. Most will laugh at the 5 off troop number, but Most people use mainly archers in a pvp attack. Speed run upgrades (focus only on the required buildings) until like K30 for the T12. 5M T12, 1. I'm pretty evenly split among the troop types with a bit more cav right now. Whatever is happening it looks like they get a free attack round. 5M: 450k each t14, t13, t12 archers. (i. evony. There may be reasons to do this such as you play with a smaller hospital and holy palace. Honestly, don't make troops at all until then other than maybe a pvp archer march and some ponies for bosses. 2 M of t12, 0 wounded Or 850k t14, 0 wounded too. 5 M mounted, and layers of 100 k of everythingelse from level 1 to 11) and work on my defense research and Main city defense general. 25000 t10. One I can think of is, your mounted T12s Might be a dumb question but would it be efficient to make my newly added t13s from stables or from the t12-> 13s from arsenal. Does subordinate city reinforcement troops count as layers? Lets say my main city only has 500k t12 archers. If a boss monster is too powerful for a single player to kill does multiple players sending troops help? Yes. I never had the chance to The reason people do t12 is because of power exchange on cost of t12 vs enemies t14/13 troops. Definitely go to at least k33 before pushing troops because you need Acha gear on subs for defensive debuffs. If you want a good defense, get siege and layers of siege. Log In / Sign Up; Advertise on Reddit; Shop Collectible Avatars; Get the Reddit app only had about 300k T12 range troops. Your ranged troops all have a range of 500 (doesn't matter what tier). Normally, players do not start killing hydras until they have dragons gear and t12 mounted. ” It is certain that there are k35 players who say that t12 is experientially stronger (higher kill rate). I know t13s have higher power but t12s are also important. Secondly, unless you’re a no limits coiner, your millions of troops are just waiting for someone/ a rally big enough to wipe you, and unless you’re prepared to pay a lot to recover, all those troops and rss are You need to add a few debuff generals to your subordinate cities. They function differently from regular PvP, so there's little reason to worry about it. But I have not wasted rss, that made it possible to go for K35 fast. I'm thinking a siege heavy defense. The rest is all troop of all tiers at 1000 of each. We rallied a lv5 and I had 400k t12 troops killed. I play both ways. we chatted last I have only 400K t12 cavs with few other troop types. so I've pretty much got room for 1 million troops after I include layers of 1000 for every other type and tier. 6B extra attack power I'll go with 14s any day. Do you have full ach sub generals and good range and ground attack debuff. And it wasn't until I got my t12 troops before I could start to rein other keeps of same keep level than myself without sitting and heal like crazy. Reply It's a stupid event. I get 0 wounded no matter what general I use (level 1, 0 11K subscribers in the Evony_TKR community. With enough of these you can kill Lv10 bandits even with mounted troops T12 solo. Then you find that one alliance member joined the rally with a single ranged troop instead of a cav, and that's enough to mess up the rally mechanics. But it is always better to have a well balanced troops array so you have no weakness. Evony is a slow going game unless you’re coining. Hi there. On the contrary (%) boost higher tier troops because the larger base stats mentioned previously. Log In / Sign Up; This is a community/forum for players of the mobile game Evony The King's Return. All my layers t12-t14 are 1m, 1m every siege tier, and every other layer 100k. We were fighting server 1289. This varies heavily by refinements and research. I have seen the best results from players that use mounted. T11 ground around 25k, 1m t12, 500-700 k t13 and rest t14 which sums to 1. ) ten times with no wounded and then on the 11th, you get 10k wounded. An example of an arch wave with a march size of ~1. If you have more troops than hospital space the excess will die. They made it seem like your troops will only get wounded in the description with the 100000% hospital capacity increase and 10000% siege repair capacity and +100% death to wounded rate. Don't use them for anything below ach/ares gear. Then you can train a bunch of them And yet here you are reading and commenting on the Evony Reddit. You should be killing b12 990k -t12 is the required amount, and these numbers are with basic stats. I have 1m of each troop tier t12-t14, then 1m of the each siege tier t1-t14, and every other layer at 100kish. Real monster killing begins once you can train T12 troops. There’s no need to get too big and go beyond ghosting size. Use the arch gear it's better than Ares. Now I decided earlier about training 1m t12 of each troops type except seiges then move to t13s but some have told me to go from top tiers to lower tiers and I'm confused. For example the part about who wins a battle is completely wrong. But cav waves only work if the buffs and debuffs are good and if there aren't a lot of archers in defense. If your main cav general it is I think 1. Ares armor or better. then 10m of 14. If i can achieve K35 in few wks probably I will be the weakest k35 with 70~80M power in evony history :D (kidding Get to t12 first at least, then worry about your preset & layers. The rule of thumg I've heard is to build t12 troops until you have at least For range, you want the most troops to be in t12. Really you probably don't want to hear this but, don't train any troops at all save everything for building upgrades academy, keep, mainly max out all research and continue to save for k35, and academy 35 and, keep bubble up and join as many rallies as possible, if you're in a alliance that isn't bossing enough join a larger alliance it's tough but troops will do you no good if hit, but Can i know the reason why Range troops did not attack The battle progresses this way until some set of XYZ Evony standards are imposed upon the battle change with Keep level but it appears from my side its T4 to T1, T8 to T5, T10 to T9 then it varies by keep level. Except 5k ground and 3k range. The power level listed for a monster is useless to gauge how many troops it will require to kill with zero losses. In every report i have my t12 kill at significantly higher ratios than t13 or t14. Minimal spending Currently running 100-120k troops each from T10 ground T11 archers T11 cavs Have minamoto for rush train t12 archer: have a couple of jindeoks for resource gathering, but need archer camp 28-> 30 my alliance friend advises me for T12 seems best for most people and they are a common troop to have a large amount of. To your question, 1 mil t13 ranged, 500k t12 ranged, 500k t12 siege, 1 mil t13 mounted, 800k t12 mounted, 500k t12 ground. My March is build as 750k t14, 1m t13, 1m t12, I then add troops to either t13 or 12 depending on what I'm hitting. So you set 4x rallies on me 1 hour each and ghost all 1 million of your troops. There are plenty of dedicated PVE players in my alliance that I can just join rallies. Even if you did a test of a few troops be a few troops for small batch testing you will see all troops attack top tier down to bottom. Flats are recommended for troops t11 and below. I have around 750k t12s ranged and 130k t13s. 5 mil t11 mounted would they be able to kill a b12? If you can hold your heart for few months. For a yellow sub I use 500k t12, 50k t11 and 50k t10. 6 mil T13 cavalry troops to kill without injuries. PVE is also not a concern for me. That layering will help as your t14 and t13 take most of the damage and help your t12 survive long enough to kill a lot of troops. I’m k39, 12. You can get top 5 at k25 if you’re good at harassing temples. That being said, March would or should look more like 1000 of all layers up to t11. Percentage on troops t12 and higher. What should be the strategy to kill bigger monsters? Upgrade all troops to T14 so I could eventually have 1. The game has unseen mechanics that make low tier troops effective when fighting alongside higher tier troops. What troops and how many? On a green sub I send a lot of ground and only get 80 killed, and level up 40k experience each hit. K37, MILITARY ACADEMY 2 built to expand the debuffs and support attacks is a good time. Get the Reddit app Scan this This is a community/forum for players of the mobile game Evony The King's Return. T12 troops hit all levels. What's happening is your 4k t13 are attacking and then getting counter attacked because you didn't kill the viking. Battle starts. I’m not sure on the exact math but I’m guessing around t8-t9 and above the (%) buffs are better. 5 M ranged, 1. It’s not only useful on lower tier troops. you are fighting in your own server outside of SvS, or you want to save SoLs in SvS) you add 10% of your march size in t1s of the dominant type -- this is because your death-to-wounded rate tries to save your top tier troops Yes, you're right about that, imo as long as you can't build t12 troops it's useless spending rss on troops, keep hoarding rss, And with the unused scores you can get back BoA. Agree with Canary. Or check it out in the app stores you will create an hourglass format. Where you’re debuffed to max (eg ground HP), a high flat is better than a high % from T12 down. Then pushed to k33 so I could do arc armor and train t13. This is why they get the most kills usually. We are server 1233, he was hit by players on 47+246, I was also hit my server 474. Question I understand that you need to layer troops for better attack / defense. As an Alliance we split Undead into 2 stages though, first waves hit the players at a mountain, they are all finished before it hits the Hive so then they port back and reinforce players offline at the Hive. For first time throne has npc troops I don't know exactly how much power it has Reply reply More replies. Get the Reddit app Scan this QR code to download the app now. Archer Tower in my experience don't do a massive amount. I go 50/50 t12/t13. If those 5 players send their full march to a rally, for a total of 1. If you plan to ghost troops, upgrade, easiest way to play is to build cav for boss, stay ghost size and Don't build troops unless you're the main runner. If either of those are yes, than they haven’t figured out resource/material/gold/gem management in Evony yet. I lead a lot of rallies and people joining send Let’s say standard archer march March 1: total 1m. Elektra for archers 100%. Out of context like this, the answer is no. Just as so many things in the game is buggy or with logic flaws. When you unlock t14 ground I would go 70% t14s and then I'm a k33 with 190M power and a march size of 1,105,850 troops. At some point, using only “Evony’s battles are basically fought between troops of the same tier, but only t12 fights troops of all tiers. Expand user menu Open settings menu. Trouble with Barbarians . Flat refines become much more useful troops like t1s who have a low base stat. 800K of my T12 cavs can kill turtle lvl 3 with 1. All I did was training 1 M of each t12 category (1 M ground, 1M siege, and 1. In my alliance, we started using them when most of our players were 1-5 or 6b in power, our rally size was about 20m troops, and the targets were bigger Wiping out the opponent's t12+ siege using t11 made them a lot more vulnerable to the Go to Evony_TKR r/Evony_TKR • by Inshansep. The higher the tier I use 2k t1-t10 all troops type. Base buffs (+) increase lower tier troops better than higher troops because higher troops have bigger base stats. Does evony realize that, especially on newest servers, this is completely bs? it will take your stamina, your troops will do nothing. Don't make troops over ghost capacity until you are minimum k35. I would suggest just develop for now and once you get to k25 and unlock t10s. Attack an unoccupied grey sub and look at the report and see what your buffs and stats look like. 9K wounded. I level up my generals using a yellow city, my troops went down from 40M. Is that Layers are just the 1k of everything that go below your main troop type for the march. 2M t13, 1M T14, Cavs any general or 2M T14 archers my best archers general, or 2. The advice about having more troops in the 2nd strongest tier only concerns t12, if u have 13s. Keep 30, Monrach 28 , Zero wunded. For a cheaper wave, send 300k t14, 400k t13, 600k t12. Then you'll at least be able to kill Y2 (one at a time with no wounded maybe, definitely 2 at a time with minimal wounded). We took it as soon as it opened so none of us had t12 just yet so we rallied but I'm sure it's possible with proper tech and refines. issue is mixed troops here. My preset is 30 troops across all layers and the rest of the march is filled with t12 archers and I can clear up to 334 castles with little fuss. Killed. A full march with t12 or t13 archers should clear 131 castles with absolute minimum wounded. The official subreddit for discussing Idle Champions of the Forgotten Realms, a Dungeons & Dragons strategy video game that brings together D&D characters from novels, adventures, and multiple live streams into a single grand adventure. T1's will slow an enemy march down, but you still need something to kill attacking troops. 75000 t11 and fill the rest with t12. Using Aefled or another monster hunting assistant can Standard march. Not only arsenal jump to content. Remember, Evony pvp is essentially rock, paper, scissors. Since evony made leveling . Would it be best for me to reduce some lower tier layers (currently I have about 200k t1-t10 layers then about 250k t11, 350k of t12 layers), build more higher tier (T12 and T13) and stay at the 10m troop range so I can play more casually and be able to ghost all my troops when I do PvP? Like 700k t12, 600k t13 and 500k t14. You can add me i will send you proof about thise post to see results. With this specially at ur level itll stunt ur growth I wouldn’t touch svs till Get to t12 first at least, then worry about your preset & layers. As Legion2440 mentioned, find any abandoned city, preferably a low level city and attack using mounted generals and mounted monarch gear. Maybe 100 or more of each and then a mix of one type of troop like ground with your T12/13 and one day 14. T12 fill the March. Probably not perfect ratios but you get the idea-for ranged marches, your highest tiers kinda do the tank work while your t12 does the actual damage, which is why you want the Gold Sub leveling can in fact be done safely with no T12 required. Reddit's No1 subreddit for Pokemon Go, Niantic Get the Reddit app Scan this QR code to download the app now. While pushing for k35, stack those materials and refining stones way up. Since most smaller players are limited to ACH/ares gear for their t11 general it's a really good refine. This is "allegedly" because when t12 were max troop this is how they behave. If you can hang up an attackers archers on cav, it gives your ground troops more time to kill them off. Then your 600k t12 vikings kill it and the damage is done. e. But, to answer your question, my typical setup is this: •2,000 each layer until t10. All T12 and T13 siege. At my current level, k40, when I set rallies I do this: B11: 250k T14 (any general) B12: 1. Get app Get the Reddit app Log In Log in to Reddit. Before you fill the March with t12, I layer my other troops types at 5. That said, nah you won’t likely be winning against anyone with t12 who knows what they’re doing. Most T12 guys running T12 troops have good buffs. Once you have a full march of T13 archers you should be able to clear most lv5 castles too. There are two types of siege march presets- small siege (all t11), and big siege (t14, t13 and t12). I'm working on bumping my layer tiers to 500k each then 1m each. Other buildings: •barracks are 30 (w/ t12) •archer camp 31 (w/ t12) •stables 33 (w/ t13) •Research academy and hospital 33 •workshop 30 (w/ t12) •archer tower, watchtower, tavern, warehouse, forge, shrine, and pasture 32 •trap factory and market are 31 •embassy, holy palace, and war hall 30 •rally spot and art hall 34 •Arsenal 1 •council of state 4 •bunker and prison 29 I'm also k30. You Reply reply Wealth-Familiar Reddit's #1 spot for Pokémon GO™ discoveries and research. This Evony Troop Guide gives a breakdown of all the troops and their strengths and weaknesses. Mixing troops makes it even more interesting because different troops having different range. if all top tier troops are 500m then I Get the Reddit app Scan this QR code to download the app now. I’m k36 now and stay ghosting size. Here’s the secret. Broken Evony formula. Members Online • klowd92. Not wounded. without increasing # of troops. I haven't seen a single shred of actual evidence to even support the "T12 archer is the strongest" myth. 2M ground T14 my best ground general or 800M cav T14 With decently refined dragon gear and level 30 research, the minimum is around 400-500k mounted t12. I get 0 wounded no matter what general I use (level 1, 0 items, 0 skill books) I haven't tried with less, but it is up to your siege machines research. OK now how do you plan to capture a building? You have to send 250,000 troops to one to capture it so I can snipe all 250,000 potentially. Don't try to make sense of undead reports. 5-3m troops. Participants are screwing this all up. That's why layers and so on work well because if a t12 hits a t3 troop which is acting as a layer, it's a wasted round for that t12 troop while your other troops can Oh dude probably. Each tier of troops attacks individually. What some players are doing is, March 2: Composition: 400k t13, 400k t12, 10k each t1 – t10 archers. Not 5k, 5. •100,000 t11 of troop type you're attacking with. There are a lot of other factors about each monster that Evony keeps hidden away so we are left to 100% guess. Flat refines on defense, need to add up to a minimum of 1600. So, I have these two generals and here's my plan: (Main) Elektra + Celtic Dragon Ranged attack Ranged HP Ranged bonus (Assistant) Alfred the Great Ranged defense March Size Ranged attack against monster Don't send two different tiers of troops to bosses. Some amount of all troops and levels. For cavalry, roland will be better than hannibal until you get the 4th specialty, but as a free player it will take a year or 2 to fully max the specialties. Cav beats ground, ground beats archers, archers beat Depending on what troop tier you have, train your gens on a sub city If you have a decent amount of t12 and layers for the lower tiers you can train on a gold sub city If you own a gold one yourself, bookmark it, remove the mayor, port to the sub, and abandon it I send about 300kt14 and 300k t13 300k t12 siege with my ranged march and they often top kills of my ranged army. I have 1. But the R5 in my alliance said that layers are pointless until you are strong, and that, until you are strong, layers only help the enemy gain a large number of points in svs, bog and boc. They will kill a few thousand, they work similar to how traps work. I take it you're wondering about the ratios of ground troops in the march. Try it once or twice, go over reports, and enjoy the increased kills. If you have any It doesn’t matter what they send as long as it’s only one troop. How much mounted is entirely dependent on your military mounted research, your monarch gear, your general gear, your gear refines. I once tried with 100k t12 and I lost the general and the 100k t12 :( Rush to Stables lv32 and start training T13. Learn to ghost really quick and All depends on his and her buffs. Share Sort by: Best Open comment sort options Best Top New Controversial Old Q&A Add a Comment rainwood564 So i am keep 27 , 1m8 troops(20k layer each but not ranged yet), with 450% atk with every troop and 600% cav and can defend against full march t12. 75k t11 and 25k t10 arch. Mounted defense and hp and siege attack. T1 - T11 are your layer tiers, t12-t14 are your attacking tiers. With only 723000 T12 Mounted. If it is a secondary cav general assuming he/she has all unrefined dragon gear at least then 1. You're going to get a lot of wounded with this little. This of course changes as you get to end game level (4-5m march sizes) and introduction of t15. At higher levels you get buffs + armour and weapons that enhance range more which completely throws out the dynamics of your This is a community/forum for players of the mobile game Evony The King's Return. If you’re free to play, just join rallies of people bigger than you, collect resources, only upgrade during RSS consuming events, and grow your infrastructure before training a bunch of troops you don’t need. Martinus level 33 full cultivating 500+ on attack and leadership, ares gear with decent attack buffs, and dragon ring for double drops, Fafnir level 8 and decent refines. But i This is a community/forum for players of the mobile game Evony The King's Return. Reply reply Welcome to the Reddit community for Madden NFL 24 Mobile, the iOS/Android football game by EA Sports. I leveled a 314. It could be multiple reasons. A few hundred thousand of each T12 troop type. Lots and lots of siege machines depending on the sub. The idea of layers is to extend the battle (by increasing rounds of combat) so that your archers kill all the troops that are available to kill. 5 million T13 and 1000 of troops of each type in my attack march. First I scouted barb had T12 Ross soldiers 701,950 T12 Ross shooters 2,573,818 T12 Czar Cavalries 467,968 T12 Mechanical Catapults 1,637,884 Then T7 and below 11 troops. 5 = 10% is still a bigger increase in stats for all troops t11 & up. My cav tech is maxed out with decent monarch gear, Martinus with dragon gears and lvl8 dragon (Fafnir) Never For non coiner, focus on one general type and one troops type with layers. Or check it out in the app stores   This is a community/forum for players of the mobile game Evony The King's Return. I’m always happy to have a mix of flats and % on buffs like that. Try it out, you'll only get wounded troops anyway so heal up and rally if it fails I was quite late to build troops so I had to wait for t11 before I could handle my own keep without stress. After this I will bring all archer layers to 1m as well, though just more siege may turn out to be more effective. I will upgrade the keep, do as many as tech research, upgrade all other For t11 flat refines if you have them hold equals more like 22%. My plan: Upgrade all the buildings, do lot of research. They will definitely last. Not in the hospital. r/Evony_TKR A chip A close button. When I hit k30, 2 months ago I thought exactly the same you did. This works for pvp too. You will then have to train a minimum of 150M T1s. r/Evony_TKR T11 200k. Why would I waste all my rss cranking t12/t13 when I can get t14. T12 and T11s: T12s attack the boss, don't kill it, boss hits them back (you get wounded) and then the T11s attack and kill the boss, and you do not get hit back. make good gears. I take BoA anytime it is redeemable no matter what. 16 votes, 40 comments. I have been using Martinus as a defense hero for now and currently invest in Trần Hung Đạo with siege and archer ranged increase + Getting to K27 won't be difficult even if you are barely spending, it will take time. Eg. Siege presets work differently than the above. Something wrong, something isn't working right. No option to revive, even though I had 20,000 source of life. I have higher range troops because I need range to kill enemy cav which can kill my ground. Evony is really probably trying to ignore the issue. All troops attack highest tier first, so when you attack/enemy attacks it hits all your 13/14 first and t12 gets many more chances to attack so they get more kills and die less. Cant kill a Kama now but I am holding my emotions from training troops. You need 1. ADMIN MOD Troop layers in defense . And evony still have not fixed the issues. 2m t12 should do the trick. A Roland with full King gear and t12 mounted troops will zero your city full of ground troops no matter what. I get half that many with Roland and less t12’s. Not in the holy palace. You will get wounded. Being a boss monster hunter is fun but I was zeroed by a bubble drop. •250-300,000 on You should be able to just send 600k t12 and no other troops and get same result. 3m t13-t14. You would think, right? So i am keep 27 , 1m8 troops(20k layer each but not ranged yet), with 450% atk with every troop and 600% cav and can defend against full march t12. Firstly, training lots of troops (low or high) retards development massively because of rss. if there is a significant amount then I clear them first then kill the T1's. For beginners to Evony, understanding which troops to use in a given situation is vital to progress. This just happened to me the other day. This way if I'm attacking/defending and its a layers vs layers scenario, my layers would always win, be in the battle for longer, and give my higher tier troops more of an advantage. In my server, when it was still early, I was zeroing 50m k27-29 with a 350k march size. I think One Chilled Gamer has the most complete list. htaaklo yrxqdql cejmol jacca sfvbfktt oxznpm lfgnl mfjw vao jvxhgkao