Mhfu sharpness modifier.
Halves the rate at which your weapon loses Sharpness.
Mhfu sharpness modifier. This will be a 140 Teostra having a defense modifier of 0.
Mhfu sharpness modifier 3, so your lv. Great Sword and Charge Bladewill also lose sharpness when blocking. nexusmods. Learn what the Grinder (S) Skill does at each level, which Armor and Decorations have this skill, and our builds that use Grinder (S). With each successful hit, the weapon's sharpness is reduced, until it shifts to a lower level. 10x modifier when it has charge, instead of assuming 1. This Skill Tree first appeared in (?). 45 to 1. 05 physical, 1. 05. 00. 3 x . In general, slower weapons will have a higher modifier than faster weapons, resulting in more damage per hit. This script adjusts the sharpness modifier for Skills need to be at +10 points to activate. 75 0. Each color of sharpness has a modifier assigned to it. The affinity modifier = 1 + ([displayed Affinity] x 0,0025) or 1 + ([displayed Affinity] x 0,004) if you have the skill critical boost. Power phial damage is not affected by sharpness, affinity or hitzones (although hitting the head does deal KO). 3 for white (1. Element is: True Element Raw Damage = (Raw + (Raw x Affinity x Critical Boost Modifier)) x Sharpness Modifier If you have the skill, Critical Boost makes your Crit modifier 40%, otherwise it is 25%. Purple 1. Veteran of MH, MHF, MHF2, MHP2G, and MHFU. Sharpness is the measure of a melee weapon's ability to penetrate a monster's hide, causing more damage and slaying the monster quickly. Edit: You could think of it as the Sharpness Modifier Modifier. 0 Orange: 0. Yellow sharpness also becomes eligible for a negative low sharpness multiplier, which for GS means that if you stand too close while attacking you'll only do 70% damage. It's true though that capacity, artillery, and focus are great for both weapons. Duskyer. Refer to each Monster's page for its hitzones. 10. It is important to favor raw damage over elemental damage and secondary statuses because raw damage is universal and has Duals have an elemental modifier which means that their elemental dmg is more significant than other weapons, but still raw is usually dominant in the end as sharpness levels increase. Fluffy ご視聴ありがとうございます。今回はmodを使って、疑問に思ったことを検証していきます!!視聴者様の中で、これはどう?などありましたら Blue sharpness is a 1. Skills that affect the rate at which your weapon loses Sharpness when you attack. Edit Sharpness Lv, Sharpness Gauge, Sharpness Boost Timer. Just imagine a monster with HZV of 40 but you hit it with purple Sharpness causing Purple sharpness is good if you're running Master's Touch and/or Razor Sharp, have a high affinity build, and can consistently hit weak/tenderized spots to avoid losing your sliver of purple. With the method I’m using to showcase the elemental damage allows us to trivially find out the values. For the Monster Hunter 3 (Tri) Hitzone Charts click on the Ranged: true raw x motion value of ammo x distance modifier x monster part defense x other multipliers (like normal s up) Elemental/status: elemental status/value x sharpness (status/element shot have no crit. 5 for purple (varies later on) The damage formula in MHFU is the same as with other games, but I Sharpness refers to the damage multiplier the weapon gets from its sharpness level (listed at the end of this section). 切れ味を常にMAXにするMODはいくつかありますが、こちらは「REFramework」のスクリプトとして動作させられるので導入が簡単です。 大型モンスターを倒したときのキルカメラを映さないようにするMOD At blue you get +5%, and white and purple you get +10%. Dual See more The Lv 1, 2 and 3 Charges have hidden sharpness modifiers of 1. For elements, the multipliers are 1. Only applies to gunlance shells. Class: This is the class modifier. 05; The Sharpness cost displayed in parenthesis refers to the cost with the Sharp Sword skill active. We listed down all the required materials for augmenting, and the latest weapons with Sharpness Boost augment capabilities. IF your sharpness is at the fullest "violet/purple colored" your attacks wont get deflected. 39 Links to MHGen/MHX Motion Values (Will add MHXX when good links arise) In the MHFU "Final Invitation" village quest you face 2 Rajangs, the second one always being giant. 5 since MHFU and Tri, and because a comment on the The sharpness of a weapon is one of the key modifiers in how much a Blademaster's weapon damage is multiplied. taken from the melee damage faq for monster hunter freedom 2: White: 1. The axe hit is calculated normally. Sharpness modifiers: Red 0. Hidden at 01 Feb 2022, 8:35AM by Fylex for the following reason: Too many people wanted to cheat online. I'll work on that later. 6 for cutting or 0. 75, Red is 0. 00 Green 1. Your first formula is way off, the second one is pretty much spot on, although the modifier changes depending on the attack you use. Monster Hunter Rise close Clear game filter. Credit for this information goes to KingofMH from GameFAQ's. IIRC duals elemental modifier works the other way around. For example 1. 45 for purple. Sharpness has always been a core mechanic for melee weapons in Monster Hunter, affecting damage, attack deflection, and weapon effectiveness. 39 (Purple Sharpness). The specific value is rank dependent, in 3rd-4th gen it was 27 for GR quests, but I don't know about IB's GR. 125 for green (was changed to 1. 7 sharpness at the end of the attack, meaning you Use the provided slider to adjust the sharpness multiplier to your liking. These'll increase the damage output you do even with the White sharpness gives you a 32% damage modifier on your weapon’s raw damage, Blue sharpness’ modifier is 20%. Games. Any form of Mind's Eye just removes the bouncing animation, the damage you deal is still low. Should work online. 50 Orange: 0. 32). 1x/1. Raw or otherwise. 0. So if your weapon has purple sharpness and 0% or higher affinity it's actually giving +40% affinity. 2 and 1. 0000 which can't all be true unless I have the wrong numbers for other games and purple hasn't been 1. This number only applies to the bounce formula, but does not modify damage like the [sharpness modifier] 1. Razor Sharp Blunt Edge; These set of skills focuses on increasing the offensive capabilities of your Weapons, as well as preserving your Weapon's Sharpness, reducing its Sharpness usage. With that in mind, here is everything you need to know about sharpness levels, danmiy12 posted ya purple got nerfed from 1. com/monsterhunterrise/mods/26?tab Shelling damage ignores sharpness until you hit orange where it starts to lose power, at red you won't be able to shell at all. I'm still hyped to make sets that include heavy polish and speed sharpen, which should take about as much effort to _C0 Max Sharpness _L 0x108B4672 0x000001B5 _L 0x108B3B8C 0x000001B5 _C0 Max slots all long range _L 0x80160CE4 0x015E001C _L 0x00000003 0x00000000 _C0 Min recoil all long range _L 0x80160CE3 0x015E001C _L 0x00000006 0x00000000 _C0 Set Inf Bombs & Traps _L 0x2119A12C 0x00000000 For the Ahtal-Ka weapons, Sharpness +1 is better. Sharpness modifier (does not affect number shown) is 1. For sharpness modifiers, they are Inspired by the now outdated mod Infinite Sharpness by oldwaist Pretty self explanatory mod. 50 What this pretty much what that means is: the sharper your weapon the more dmg from your attack actually goes through. sharpness, look at it as raw after sharpness. Adding to this, some weapons have innate sharpness modifiers: GS charged attacks have 1. 13x for LS flashing spirit gauges, 1. 50. Some of Gunlances (ガンランス Ganransu), also known as GL, are long, piercing weapons with a mechanism inside which can fire an explosive round. Sharpness now affects KO values by the same multiple as listed for raw attack. 2/1. With white sharpness you'll only bounce on hitzones 19 or lower, with blue sharpness, you'll only bounce on hitzones 20 or lower, with green sharpness, you Hidden mod. 16に対応しています。. Monster Hunter Wilds introduces some key changes to how sharpness is displayed and maintained, making it more intuitive and easier to manage. Sharpness in Monster Hunter Rise (MHR) is a factor in determining the cutting power of a Weapon and its damage output. Simply sets your current sharpness to be your max sharpness for all melee weapons without changing your sharpness so you retain the same damage as the vanilla sharpness. It seems like Capcom have changed the sharpness modifiers a bit this time round. 125 Purple N/A N/A There's also a low sharpness modifier below green. Halectic 15 years ago #2. nx (n is charge level), SnS sword attacks have 1. When wielding a Blademaster Weapon, it is important to So repeating myself, the two main things that change your elemental damage are the monster hitzone and the sharpness modifier. 25 for Level 2, 0. Sharpness is a damage modifier, the lower it is, the lower your damage. ライズ無印版でもMODを利用できますか? はい。ライズおよびサンブレイクどちらも共通して同じMODを使用できるためご安心ください。 Sharpness is the sharpness of a melee weapon, represented by the color of the little blade near the clock on the game interface. Stone's MHR Sunbreak Set Searcher & Damage Optimization Features: Uses & Benefits Of High Sharpness Consistent High Damage With High Sharpness. For Monster Hunter Generations on the 3DS, a GameFAQs message board topic titled "green sharpness modifier". MHFU: Purple: 1. 6 (Red Sharpness) all the way to 1. 1/1. This mod has been set to hidden. If an attack crits, add a 1,25(1,4 with CB) multiplier. 7x raw if you do not hit the target with the middle of the weapon. The Gunlances' Shelling and Wyvern's Fire always reduce sharpness. 2, White is 1. Damage is calculated this way IIRC: True Raw * Sharpness Modifier * 1. Sharpness is consumed when a player lands an attack, but some shield attacks from the SnS and Lance do not deplete Sharpness. 3 MH Rise: Sunbreak Combo, Element, Sharpness, Status Calculator MHR The Weapon type changes particular values in the calculator such as Natural Sharpness (Insect Glaive and Dual Blades), activation of skills like Rapid Morph (Charge Blade/Switch Axe), if the weapon has Spirit Gauge (aka Long Sword), has Demon Mode (aka Dual Blades Sharpness is a core mechanic of Monster Hunter and monster hunter wilds is changing how it will work, with the introduction of partial whetstone uses and sec Just depends on preference? I have played a lot of MHFU about 300 hrs and 250 on MH4U just thought I would go back to the original to see what it's like lol 100% sure about sns outdamaging lance. Orange is 0. Purple sharpness grants a 1. The Sharpness modifier also affects whether or not an attack will bounce off of a Monster's body part. Protective polish negates sharpness consumption for up to 90 seconds Master's touch negates sharpness consumption up to 80% of the time whilst hitting critically. For example, if you have True Razor Sharp (3 piece Narga set bonus), your lose sharpness at a highly reduced rate. Assim como como sweet spot o draw atack e os ataques da long sword também possuem, quando o ataque é acertado na base ou no Sharpness modifier is 1 (yellow), 1. RAGE - Modifier when the monster is enraged. 6% increase. 75 physical, 0. 0625, which is a 17. Elemental phial damage is affected by hitzones but again not sharpness or affinity. White 1. Please Categorize this page properly in order to remove the {{Need-Cat}} status. 05 in later games), 1. 0625 White 1. Green sharpness uses 100% of the status element, while red uses only 25%. All weapons have a class modifier which you divide RAW damage by during calculations. Blunt Edge-10 : Doubles the rate at which your weapon loses Sharpness. 32 damage modifier) and elemental damage by 6%. The hitzone we'll use is an enraged Teostra's head which is 0. 32 modifier. 39 and blue has a modifier of 1. 動画で検証した所、 実際にモンスターへ与えるダメージが増加 しています。 ですが、徹甲榴弾などの固定ダメージや剣 The Lv 1, 2 and 3 Charges have hidden sharpness modifiers of 1. yellow ou menor em sharpness a animação do ataque mexe muito no dano e por isso que a minha primeira prioridade no mh é sair da yellow sharpness. 05 (green), blue (1. 39 which made me wonder if slotting in 3-5 levels of handicraft is worth it to achieve a good chunk of purple sharpness when I could be investing those slots into something else. (Version 20220409-2 or later)Any weapon can be made white sharpness. Safi’jiiva weapons with the Gosh XD. It increases raw damage by 10% at green sharpness now and by 15% at yellow. So, depending on the weapon, you should never stop seeking AuL on your The reason a lv3 GS charge ignores most bouncing locations is because a charge attack gains a higher sharpness modifier, much like SnS gets a tiny boost. Ouroboros will deal poison damage far more often, though. 32 later) , 1. ) Knocking a monster down doesn't make hits on the same area deflect less (Unless the hard portion is broken like The weapon has Green sharpness either way, but it gains so much Green from S+1 that the skills are nearly the same in practice, so armor options are vast. Blue 1. Read on to know how the attack stat works, why all weapons have the same damage stats, and how does elemental attack work. 00 for yellow and higher. To sharpen your weapon, Monster Hunter Wilds players must use a Whetstone, a permanent tool that takes a few seconds to use. This is called Shelling. Sharpness +1 nearly doubles the length of it, which beats the hell out of Razor Sharp. Let go of the L1 button and press Square to use the currently equipped item. 0 for yellow (and low sharpness modifier on anything below green), 1. You can also press the touchpad First, let's imagine hitting the Great Maccao on its head with a lvl 3 charge slash, using either the mantis GS or the S. FOVの変更 「REFramework」と一緒に配布されているサンプルスクリプト「FOV Changer Script」や「Djevv's FoV Changer」を使用すると、プレイシーンのFOVをスライダーで簡単に調整できます。 導入方法はゲームのインストールフォルダに、REFrameworkのファイル「dinput8. 75, and Red is 0. A 50 hitzone is a 0. I'm not even sure where they got the x1. (Raw x Sharpness Modifier x Affinity (as a decimal) ) / Class modifier So for DD, (1536 x 1. com/Mh_Hernyhttps://www. DEFENSE - Overall defense for the monster. Blue sharpness gives you +20% attack, and white sharpness gives you +32% attack. 5. October 26th Bugfix: * Fixed an oversight that would not correctly set the game if you switched the game from the Options tab. +1 to +9 won't do anything at all. 25, Green: 1. So in other words, when the hitzone * sharpness < 27, it'll bounce. 20 1. 2 later), 1. If the product of the Raw Modifier and the Hitzone is greater than 25, the attack will not bounce. This is definitely the highlight of my MH career, and the reason I play IG. GSHARP - Gunlance sharpness modifier. 5 for Level 3) h = Hunting Horn Song "Sharpness Loss Reduced" (Same effect as Razor Sharp 3 and Stacks) I have 3 questions about MH Generations Ultimate. 6% difference There are ways to mitigate sharpness loss via armor, decoration and charm skills so that you can stay in your desired sweet spot for max deeps. Games . Bowguns: Don't look at it as raw vs. Multiplayer is supported. Put 0. 25 for blue (changed to 1. Most people can't/won't do that, it's much easier to maintain white sharpness, and the damage increase isn't that significant, so it's fine if your weapon The Attack Power is the raw damage done without the aid of elements or secondary status effects. Sharpener gives you fast sharpen which makes you sharpen at a faster rate. This page is Uncategorized. Im playing through mhfu and about to enter high rank village. 1x when meter is flashing (and potentially some extra when hitting with the middle of the blade, but Yo! So as a lot of you know, there's a list of motion values for all weapons that were gathered in the beta that has been floating around. Installation. 75 at orange sharpness and 1. Set Searcher. With all the food and charms buffs I get 1953 attack, now this is This is a guide to the Grinder (S) Skill in Monster Hunter Rise (MH Rise): Sunbreak. The purple modifier the MH wiki lists is wrong, as far as I'm aware. dll」をコピーするのは当然として、あとは . 2 for attribute, so just from the sharpness modifiers alone the raw damage output is increased 1. Razor Sharp gives you a 50% chance when hitting an enemy to not consume sharpness, so it gives you, on average, +50% sharpness duration. From what I've found out white is 1. Makes it take longer to dull your weapon. Weapons with a high Sharpness will pass through the monster uninterrupted, but weapons with low or degraded I don't know if anyone has confirmed which sharpness modifier MHP3 uses. The sharpness modifiers for element Yellow Sharpness is absolutely horrible because of the Low Sharpness modifier, which gives you only 0. This stacks with attack enhancements from food and items, which have the very same multipliers. I guess it also depends on the weapon. For modifiers, 1. This one covers quest HP modifiers, sharpness modifiers, and quest multiplayer modifiers. The damage multiplier wi. Must have skills for the GS: Crit Draw, Sharpness +1 (only if it adds one color to the sharpness), Focus. Elemental damage and raw damage are now added together before any decimals are dropped. Handicraft gives the sharpness +1 skill which increases the sharpness bar. It's not only about bouncing. Total damage is a straight sum or raw and element, where raw is: Weapon damage * motion value/100 * sharpness modifier * critical modifier * overall defense * body part The brand new class variables and sharpness modifiers are my own. Just divide the damage you see by the elemental stat. Halves the rate at which your weapon loses Sharpness. For that difference to give the same boost in raw as Attack Up Medium you need the weapon to have 125 raw, this isn't hard to find. 44 from Purple would. But if your sharpness is at it's limit"red" your damage decreases and your attacks deflects, and you'll be open for the monster to be attacked. As a side note, the elemental modifier for white on that page is also wrong, because it was changed with the Iceborne patch. White sharpness is a 1. [Own notes] The sharpness modifier is the same one you use for damage with weapons. Wikia claims the MH4U sharpness modifiers are as follows: Red 0. Blunt Edge-10: Doubles the rate at which your weapon loses Sharpness. The way the game calculates whether a hit bounces, hits normally, or hits hard I was actually curious as to what the modifiers are for purple compared to white sharpness now in Rise. 60 or 0. more freely. Some of this information may be rehashed, and some of the charts and simple explanations of values were directly transferred from my old FAQ. A shelling focused GL will need more sharpness protection than CB, either Xeno set bonus, Protective Polish, or just a bunch of handicraft or speed sharp. com/monsterhunterrise/mods/categories/6. White is 30% more, this doesn't mean Just keep in mind that the bludgeoner skill changed for GU. With over 500 hours of gameplay and Updated Leaping Wide Slash data to be a static 1. 20 to 1. The Acidic Glavenus set has innate Handicraft and purple-ready weapons. Last pic is the small one Sharpness. (MHFU) has easily exploitable monsters and skills, the other had easily exploited moi's (MHP3). 75 Yellow 1. 00, Orange: 0. tv/hernyhttps://discordapp. 2 = 1. As a matter of fact, Fatalis and Raging Brachydios weapons are so coveted BECAUSE they have purple sharpness. Adjust any options to your liking. 3. As a GS user, my current set gives me AttackUp XL, Crit Draw, Focus and Sharpness +1, with a 1728 relic. The most flexible option, IMO, assuming you have the deco slots, is 1 Protective Polish (2-slot) + 1 Speed Sharpening (1-slot) + Whetfish Fin (counts as Speed Sharp 2 and stacks with armor skills); however, you'll still be sharpening every 60s (which can be extended to 90s with Item Prolonger 3 - and a Hard IP deco exists to get you IP3 for the cost of a 4-slot). Sharpness Gauge and Consumption. 25 and 1. It is a very simple scalar variable which increases attack power by a percentage. It's also worth keeping in mind that some weapons have sharpness modifiers on them that benefit from the higher multiplier. 30 Blue: 1. これから導入する方はこのセクションはスルーしてください 以前のバージョンのRise Tweaksを使用している場合、タイトル画面に入るタイミングでゲームが落ちます モンハンライズMOD | モンスターハンターライズ(MHRise)のPC版(Steam)で使える、おすすめの最強武器MOD一覧の導入方法と使い方を紹介しています。攻撃力や属性値、切れ味などを無限に増やすやり方や、モーション、翔り蟲(翔蟲)のモーションアクションを変更する改造MODを記載しているので参考に There are also a few Armor Skills that affect Sharpness: "Razor Sharp" [Sharpness] will reduce all costs to your Sharpness by 50%, essentially doubling your sharpness for every color. In the MHFU "Final Invitation" village quest you face 2 Rajangs, the second one always being giant. The higher your weapon's sharpness, the bigger the damage output will be. Yellow is 1, Green is 1. The hitzone value is multiplied by the damage modifier the sharpness value provides, and if that number fails to exceed a specific value, it bounces. 32 is the biggest jump in damage so imo you def want to sharpen if you drop to blue its a big dps drop from white to blue. 実際に反映されている. Last pic is the small one for comparison. 2 (or 20% more) than the elemental damage output is at purple sharpness. Another thing to consider is how long your weapon stays at a level of sharpness. Lessens Chance Of Attacks Deflecting Also, does the sharpness modifier apply before or after other modifiers? I'm using full Valstrax with Dragonheart, Resentment and Weakness Exploit, so a lot of raw attack buffs. However, Ahtal-Ka have very short white/purple. If it anticrits, add a 0,75 multiplier. It's been there since base Rise, though I don't know what its purpose is other than preventing bouncing with your TCS (and giving you more damage in the process). 39, same as in MHGU. Full burst just melts through your sharpness so you need at least one sharpness modifying skill (razor sharp, protective polish, speed sharpen) to prevent you getting down too far when you get an opening for a few loops The GS modifier actually works like a hitzone multiplier. 75 Yellow: 1. Neither Monster Hunter Freedom Unite is the western release of Monster Hunter Portable 2nd G. Hitting with the center of the blade Each attack dealt to a monster deals raw damage and, if applicable, elemental damage. s = Units of Sharpness r = Razor Sharp Modifier (0. 20 Sharpness is a weapon stat in Monster Hunter World that can give players a tremendous boost in damage, or it can actually hurt the player if they aren't aware. Here at 75 water we get 94 divided for 75 for a 1. 3, making their effective Motion Values be 72, 96 and 143. Hit Zone. This skill improves the weapons raw damage, adding up to 20 points of attack power per weapon class multiplier. 37 from, since every other source (including datamining) says it's x1. 5000 element Yellow 1. * OuroborosSerpntblade - Incessant Crow is better for dealing damage and has better sharpness, and if given Sharpness +1, does equal raw damage to Black Rain Darklance. blues 1. 5 multiplier in this formula. The Sharpness level of a weapon will degrade over the course of a fight. 2 ->1. 06x for SnS blade attacks, 1. Bouncing is purely hitzone x shrpModifier being below a certain amount, which means when low enough not even purple can get through (and you do shit damage because the part takes shit damage The purple sharpness modifier is 1. Hitting with the center of the blade multiplies damage by 1. So, your Wyvern Blade’s number, at the second stage of the formula, would be 396; the Garangolm sword is at 384. October 26th Bugfix: * Fixed an oversight that would Redirecting to https://www. Raw damage sharpness modifiers. Since I haven't done any research into how the new systems for Wilds works, I don't really understand the difficulty modifiers. Sharpness Boost is one of the augments you can add to your weapon to increase its capabilities through Qurious Crafting. 44/1. 1 for Level 1, 0. Multiply the raw by the sharpness modifier then compare. 2 modifier, white is a 1. Large purple sharpness means you are likely to stay in that higher sharpness for longer, so your damage over 今回使用したMODです導入は自己責任でお願いいたします必ず入れる物REFrameworkhttps://www. https://twitter. 44 for raw, but only 1. In this case, it looks like the Elder Saber has about 10 hits of white, while the Nargacuga Current damage formula for Monster Hunter 3 (Tri) has been established. It's not even a great resource in general for MH. 125, Yellow 1. 3x Updated Plunging Thrust (Hunting Edge) data to actual values, including the charge sharpness modifier. just remembered the damage formula changed a bit giving sns and lance special modifiers in freedom, which is where i had most of my experience Sharpness gives you the razor sharp skill. 25 for blue Sharpness applies a modifier to raw and element, the same modifiers to all weapon types. Corrections welcome. These numbers are huge. This is a guide to the attack stat in Monster Hunter Rise (MH Rise): Sunbreak. I`m not sure whether they actually increase your sharpness in the sense that you can hit tougher hitzones without bouncing compared to normal draw attacks but in either case, they multiply your motion values by 1. どのバージョンに対応していますか? 2023年6月8日の最終ボーナスアップデートVer. 65 5. Hitzone refers to how tough a monster's body part is. Bouncing occurs when your sharpness modifier, multiplied by the monster's hitzone, provides a result of 25 or lower. (Negates sharpness consumption 50% of the time->why it 'doubles' your sharpness). Reset Skills. I think it's around 0. Sharpness modifiers for Gen are as follows: Colour Raw Ele Red 0. Hitzone x Sharpness Modifier x Specific Weapon Attack Modifiers < 45 Ranged weapons don't have sharpness modifiers so they are only concerned with the hitzone itself. optimal_might (Topic Creator) 3 years ago #4. 2. GS gets 10% per charge level, and SnS gets a flat 6%. Wroggi Hat +2: Agnaktor Helm +2: Wroggi Hat S +2: Rath Soul Helm +2: Zinogre Helm +3: Agnaktor Helm S +3: Vangis Helm +2: Wroggi Hat X +2: Gigginox Helm X +2: Helios Helm Z-2: Selene Helm Z-2: TL;DR -- Once you get into G-rank, purple sharpness increases DPS more than AuL, so Sharpness+1 is numero uno for most weapons. 50 physical, 0. Defense refers to a multiplier which reduces the damage a Monster takes. The some weapontypes dont carge about sharpness as much (CB phial/GL explosions ignore sharpness) some have built in minds eye (GS TCS or LS spirit slashes?, not sure in rise) and then there's minds eye skill which at lvl 2 prevents bouncing iirc some low sharpness weapons have good attack/slots in exchange so really depends At yellow and below, there is a "Low Sharpness Modifier" that applies somewhere between a 0. Many components are similar to the original formula from previous games. Ceanataur Helm +2: Seltas Helm +3: Zinogre Helm S +3: Seltas Helm S +3: Garuga Helm S +1: Rath Soul Helm +2: Vangis Helm +2: Agnaktor Helm +4: Akantor Mask-2: Silver Solhelm +3: Dragonhead +1: For Monster Hunter 4 Ultimate on the 3DS, a GameFAQs message board topic titled "New Sharpness modifiers" - Page 2. 2500 element Orange 0. twitch. At the start of the quest, a weapon will start with its maximum sharpness level. 2), white (1. getting to white sharpness with handicraft differs for every weapon, and some weapons don't even have the ability to see white sharpness, it's blue all the way to the cap. Found 0 Builds / 0 Combinations Extra Skills X. com/invite/q7vNRHwHope you guys enjoy! Let me know if there is anything in specific Purple sharpness, if I remember properly, has a multiplier of 1. TBG's Infinite Sharpness. All games (3,585) Recently added (85) My games. Weapon Sharpness(Element): [ESHARP] Again, the amount of sharpness your weapon currently has will cause your elemental damage to vary. 00 0. 25 Orange 0. - are unconfirmed. 8% raw damage increase. Jul 17, 2022 @ 12:00am The easiest way to decide if you should keep using it is to just test it via the training dummy. 1) Sharpness modifier# So I've been doing some test in MHW and I've discovered somethings about sharpness modifier that I didn't see anywhere else. 45 bonus damage sharpness modifier. The higher your weapon's sharpness level, the more your damage is multiplied. Negative yellow sharpness modifier. Find Builds. 0 Kiranico for MH Rise can help in this regard. 000001倍から500倍まで、自由に攻撃力の変更が出来る 悪魔武器MODです。. Well, not really. Let’s take a look at the G rank Seregios weapons, they have what we often refer to as a ‘sliver’ of purple which is a value of 10. Bounce Mechanic for Blademaster Weapons. Sharpness has appeared in the following games: Razor Sharp/Spare Shot (Skill Tree) True Razor Sharp/Spare Shot (Skill Tree) Sharpness does not affect Status Ailments. For raw damage it's the same, but for element it changed for the blue and white sharpness (rapidly checked the others and seems like there's no changes) 使い方 ・MHRのNexusMod から適当なModをダウンロード。 今回は、謹製おだんご券を使用した際のスキル発動率が100%になる「VIP Dango Tickets 」を例に導入します。 ・ダウンロードしたVIP Dango Ticket-92-1-1-0-1656808898. Compared to raw damage, elemental damage modifiers from sharpness are significantly higher the greater the sharpness level. As observed in the table, Elemental Damage has the highest benefit from increased sharpness levels based on the percentage loss and gain. 30, Blue: 1. Of course, there are other values to consider, but this is also something GS users should keep in mind. Head. When wielding a Blademaster Weapon, it is Sharpness in Monster Hunter World (MHW) is a factor in determining the cutting power of a Weapon and its damage output. 3x for GS charges and 1. So just like burningimp said, you have to upgrade weapons to obtain maximum sharpness of a single weapon Collections My Characters My Campaigns My Encounters My Dice Welcome to the PHANTOM BRAWLERS full guide on Sharpness in Monster Hunter Rise with HK and Smithy!If there is anything you feel we've missed, please let us k Collections My Characters My Campaigns My Encounters My Dice If you want something without Paralysis, Sky Scraper is the next best. Hell, even the difference between purple and white is a 5% and 8. 32 while purple is 1. The sharpness modifiers for element are a bit lower. 5 per single blade hit due to the fact that a full single attack always takes two hits). ) Sunbreak only Handicraft augment. 2x/1. 00 physical, 0. Yellow 1. If the 10/20/30% bonus makes the new value go over the real sharpness modifier needed to not bounce on it's head, then you will not bounce on its head (even possibly with white sharpness). One whetstone swipe. Sharpness is a weapon stat in German subtitles: RaynxNew to Monster Hunter or maybe you never learned deeply about Sharpness before? Look no further!In general you want to favor higher le Akantor GS is nice looking, but useless for the good GS user. Collections My Characters My Campaigns My Encounters My Dice List of armor skills found in MHFU. If you keep your sharpness up and have a weapon with high sharpness, you'll be able to do consistent high damage for quicker, more efficient hunts. 39 i mean its still better then 1. Weapons with natural purple sharpness have the advantage of not needing Sharpness+1 and can benefit from AuL, Challenger+2, CE+3, etc. It was released across America on June 22, 2009, Australia on the 25th of June, and Europe on the 26th of June. 32 1. The bow modifiers on the other hand are not sharpness modifiers but they are the modifiers tied to bow charge levels. 2x, and white is 1. luaを reframeworkフォルダ内のautorunフォルダに モンスターハンターライズのMODの入れ方をケースバイケースで詳しく解説しています。一部オススメMODもご紹介!!MODが適応されない時の対処方法も載せています。現状で最も効率よく、簡単な方法になりますので是非参考にしてください。Twitterでの相談も可能 Considering we have so many new players since the release of Monster Hunter Rise, I figured I should talk a little about Sharpness, especially after getting The Japanese always call those charge modifiers, sharpness modifiers. That alone, makes the jump from Yellow to Green much more significant than Green to Blue. I'm not sure if the damage formula is different form freedom 2, but here's some info. (Times 5 sharpness assuming only critical hits are dealt. Thanks guys. 75 Green 1. Still beyond those oddities, S+1 and SS are very different skills, and can't be fairly compared: Sharpness +1 is so unique and significant that it's really one-of-a-kind. This also applies to melee weapons only. 05x (or something close enough to that), LS gets 1. For those who don't know, every sharpness colour gives you a damage boost or reduction to both raw and element, which is why when your sharpness level drops it says "weapon power decreased!" The new sharpness modifiers are: Raw: Red: 0. Certain attacks have a special modifier to bounce less. 32 white sharpenss but isnt so much that you have to be in purplelong white is still amazing. To learn more about how Sharpness figures in damage dealt, check the Damage Calculation section. Base Sharpness: Sharpness +1: Sharpness +2: Add to Set 1 Add to Set 2. 8 = 395. The follow are the Weapon Class At Red Sharpness, the Gunlance cannot shell. 3 charge deals 130 MV in reality even though the Status elements don't deal damage and are applied separately from the damage formula. Chances are it uses Tri's in which case blue > white sharpness increases your overall raw damage by 10% (1. Compound skills credited to Frostflare2 [1] The Attack Power added is either 3,5 or 10 of pure Attack Power, which is multiplied by the Weapon Class Multiplier and added to the total Attack Power. Sharp: The Sharpness modifier from the weapons current sharpness. Unlike Bowguns, the Gunlance cannot fire over distances. 75 Red: 0. 05x, blue is 1. sharpness is very important, it's one of the biggest modifiers to your damage in the game. Skip to content. 7500 element Green 1. Monster part (Some monsters have visibly tougher regions in different areas. "Sharpness +1" and "Sharpness +2" [Handicraft] increases your weapon's maximum sharpness. MH Rise Sunbreak Wiki Top; Title Updates and News Bonus Update. Rath GS, fully upgraded and no extra sharpness. (Blademaster Only) Razor Sharp +10: Halves the rate at which your weapon loses Sharpness. . 50, White: 1. What you want is 10 points of Artisan, which gives you Sharpness is a melee weapon stat that can modify your weapon's total damage value as well as whether it can pierce or bounce when attacking monsters in Monster Hunter 「Sharpness Modifier(シャープネス モッドファイア)」は、武器の ダメージ倍率を0. For example, Silver Rathalos' head bounces even with purple sharpness. This makes Reckless Abandon+3 an over time bonus of +7. Type: The modifier for the attack you used. Sharpness applies a modifier to raw and element, the same modifiers to all weapon types. This difference cause a bit of an issue you see, as Sharpness modifier can be varies from 0. If you have Handicraft, it extends your existent weapon's sharpness duration longer. 65 with the Weakness Exploit skill. The Equipment screen goes like this Page 1: Name of the piece, defense, level, resisntence Page 2: description of the equipment, slots Page 3: description of jewel (if attained) Page 4: Skill Points For Example: Col Res + 2 and Artisan + 3 Every piece of armor have skill points. 025 per 10% affinity/Hitzone. 15x from Demon S. I played through mhgen again, about 2-3 months later, and I learned about hitzones, motion values, sharpness modifiers, and pretty much every other mechanic, hidden or otherwise, and I made mixed sets, instead of using full sets, as well as picking up numerous other weapon types. 5% at green sharpness, IIRC, there's even a bloat value for each weapon because Capcom likes to make it harder for us, so you've got motion values for the different moves, hitzone values for the different monster parts, and sharpness and critical modifiers. 95) / 4. Damage Results 100% Enrage Modifier. 5 0. That means purple sharpness is a 15. 25 Anything below green also suffers from low sharpness modifier, which reduces your damage if you hit the monster at the wrong part of your attack. ANYWAY, If you've got purple sharpness, the most useful skills (in my opinion) are: Sharp Sword, RA+1/2/3, Attack up, Art of unsheathing. First off, the sharpness modifiers: Base Damage Multiplier . 125 Yellow: 1. I'm not good at MH and it took me 10 potions, 10 herbs, 3 TBG's Infinite Sharpness. 0 Patch Case 1 : monster body parts bounce if an attack has a sharpness modifier less than X. 50 Orange 0. Varies from quest to quest but are usually grouped by quest levels. 45 if we had it. 25 Green: 1. I hate bouncing, even if it happens extremely rarely. 32 for white and 1. zipを展開。中に格納されているVIP_Dango_Ticket. The most important skills will be finished first. For raw, green is 1. Right now i have two long swords i could use: wyvern blade blood-768atk/250fire/0 affinity/green and black katana mk II-625atk/10 affinity/blue. 75. What I mean is he calls it a sharpness modifier, but in the formula it's called [weapon correction]. A total of 11 Weapons are in the game; 8 Blademaster Weapons and 3 Gunner Weapons. "Sharpness" at 10 points gives you Sharpsword. Weapon Sharpness Specific move used (Heavier moves are deflected less than lighter moves). Each weapon can only make a specific amount of hits in a specific sharpness color before it dulls and and the sharpness color is lowered. Reset Section Prowler Stats * Critical Distance modifiers now cannot be applied to non-Shot-type damage. 05 Blue 1. One monster can have a weak spot in the face while another can have an armored face. Ranged weapons and attacks that ignore hitzones can NOT be boosted by Mind's Eye. And purple would be 1. 20. and yeah, LS for sure. Green 1. Sharpness is one of the many recurring Skill Trees in the Monster Hunter series. 32. Welcome to r/MonsterHunter, a subreddit dedicated to asking if underwater combat should return in the next Monster Hunter title. 32x modifier, so any hitzone that is 19 or below will still bounce. 05 1. Red: 0. This is otherwise 1. For a more complete rundown on combat with Monsters, see Weapon Mechanics, Defense, and Elemental Resistances. 6 sharpness at the beginning and 0. Green sharpness and above don't have to worry about this modifier, as it only applies to yellow sharpness and below. It doesn't make sense to play with green sharpness intentionally, bludgeoner just gives you a small buff when you get hit by a big debuff, you are always going to get lower damage, by quite a large margin. 4. When Grinder (S) is active, all raw damage increases by 10% while the For sharpness calculations, only three things matter: 1) Hitzone, 2) Weapon Sharpness Modifier, and 3) Other Sharpness Modifier. 50 Yellow 1. Orange 0. 1, 1. it decrease the element for dual Anyway, AFAIK, Raw damage will always do more damage than the element Sharpness Modifier - twocreepers; RiseTweaks - MistressAshai; Remove Monster Kill-Cam Plus Stylish SlowMo Finishers - Bolt; Adjustable UI Scale - Bolt; Ramblings and Fun-Facts: I got a lot of dumb stuff to say because this project took it's toll on me. Not entirely accurate if you're playing MHFU. Bonus Update; Update 16. If anyone deserves the benefit of the doubt and for us to " Let them cook" it's the MH devs. If you have an Armor set which give you 10 Artisan Point, you'll get the Sharpness +1 skill. Hold down the L1 button to bring up the shortcuts and use the Square or Circle button to equip the whetstone. This will be a 140 Teostra having a defense modifier of 0. Green sharpness ️How sharpness consumption works: One hit (not attack) uses 1 unit of sharpness (except dual blades which use 0. 2 And of course, you'd need to assume Sharpness +1 for this to have 'real world' application. This is not present at Green or higher sharpness. 05, Blue is 1. Distance) x elemental/status up modifiers. Displayed 0 Builds / 0 Combinations Sets. Some of the Yellow: 217 Thing is, sharpness modifier is still dominant, and the most important damage modifier. GS e LS sharpness modifier. #2. They are tested on minions, dromes and wyverns and ignoring a few ~1HP anomolies I find this data to be completely accurate. At Red Sharpness, the Gunlance cannot shell. 00 Blue 1. 70 damage modifier to your attack if you hit too early or too late in the animation. 32x. 2. Scroll down to the bottom where "Mods" should be located. Halves the rate at which your weapon loses Sharpness: Blunt Edge-10 : Doubles the rate at which your weapon loses Sharpness. Elemental has separate modifiers, but they are less important and don't have an effect on bouncing, so most just tend to ignore them. The values for each part of the attack are added together and depend on the weapon For Monster Hunter Freedom Unite on the PSP, a GameFAQs message board topic titled "What are the sharpness multipliers?". xrlyroqwszsourxbmdfdsqzgxbgciovcqvlwzetnmhqjwmryiwblijuufpozxshkkgxasiit