Jitter aim apex controller reddit. On MNK there is jitter aim.
Jitter aim apex controller reddit May 25, 2024 · Jitter Aim-----discord: https://discord. You move the mouse around in a circle very quickly, and it completely eliminates recoil. (And most of the player population as well as devs are controller players) If you want to improve your aim, aim training is a far better use of time. It's called aim smoothing and everyone from controller players, to mnk players utilize it to control recoil. As does not using the flatline - not a fault with the gun. 7M subscribers in the apexlegends community. . I found the most success flicking back and forth like I did in the video, because it is way harder tracing full circles. Jitter aim to hit shots no one would expect. There are absolutely ZERO gimmicks you can do to make you beam with it. I found my arm was too tense and got tired over extended play sessions. However, it used to just be aim slowdown when you're looking at a target. Oct 21, 2023 · Hi unknowncheaters, Story: i was wondering around on the internet trying to find a jitter aim script or macro on controller but to my surprise there were very little and all of them are payed, then i remembered that i am using the steam controller layout that is 100% safe and unbannable (i think i dont know dont quote me) from my experience. With a mouse you can do something called jitter aim. Aug 3, 2023 · jitteraiming on controller is pretty taxing on your thumb so i wouldn't recommend its use often. All you need for recoil smoothing is to move while you're shooting. If mnk was superior like every controller player wants you to believe, then you wouldn't see so many controllers being used at least from all the popular streams I watch I can see the controller button prompts on the screen. I'm still really upset about configs being banned I would understand if they banned something like super glide config on controller or even that jitter aim one, Idk to much about it because I only heard of the config once controller configs were banned. Move left and right while the dummy is on your left side FOV, crouch, aim for the head, jitter movement, unload clip. The only think I am a bit worried of is that people vill find ways to abuse this technique so it becomes a cheat. Try to one clip with a blue mag or below. I practically never improved through 11 seasons of Apex because my settings were always changing and in turn, that made it so I couldn't improve in any other areas either. the ps controllers have 250hz. I also use 14 on the response curve to allow me more jitter and counter aiming. Aim close range will take some time to get used to. No settings are perfect, and consistency is key. All without knowing jitter aiming is a consequence of their own controller's aim assist. What it DOES NOT help with is recoil. You can't do that on controller. my point is that mnk players no a way around this banning exec files, by just using a macro It's when you slightly shake your aim from side to side while shooting (Jittering) to effectively cancel out recoil. They have a bunch of routines to use. Also the hilarious amount of people commenting about aim assist without knowing that jitter aim exists because of a controller feature called recoil smoothing lol (the thing he shows in the 2nd half which always works with controller inherently) I have an Xbox Elite Series 2 controller for Apex and I'm thinking other types of controllers are better to use for this game. Without aim smoothing you would have to control the vertical recoil while simultaneously tracking horizontally. lol I played on XBOX for a few years, I switched to PC and I was horrible at Apex for a long time while I switched to mnk. I've heard and read about how playstation (ps4, ps5) have a better polling rates (less input lag) so they make things smoother and easier to aim. It seems kinda bs to be able to "control" recoil at ranges where the gun recoil was designed to be very hard/uncontrollable. Anyone with some basic scripting skills could make a "jitter-aim script" in Logitechs mouse software that emulates the jitter-aim mechanics but with perfect result and endless duration. Not the other dude, and I have very poor recognition of recoil patterns, but my best tip is (like the lightning bolt) pseudo-jitter aim. But jitter aim is hard to get down right, especially if you can’t have multiple sensitivity options for your controller It's a special tool that works effectively in specific situations - it's not a generalized method of aim. That's aim punch working as intended with 3x zoom. A controller attachment that modifies the output your controller is sending to the console. This is why "jitter aim" is possible. If a pro has 5000 hours on a game, they have more hours on aim training. The general consensus in the aim community is that your specific sensitivity doesn't matter as long as it's in a reasonable range (iirc roughly 1-2. People cant accept that jitter aiming which people call "cheating" can be done without macros like movement mechanics. But I think it's probably hard to have recoil smoothing without jitter aiming also working. Make sure you have "Steam Controller layout" turned on. The xim just emulates a controller all you're doing is binding controller binds to keyboard binds you can't strafe like you would on pc but if you're on pc you could use a dedicated keybind to use the steam config method but again thats a grey area and could be considered cheating but you're not plugging in a xim and tap strafing like you would on pc it's just not possible the xim has a lot of And yet when people jitter aim without macros its still seen as cheating. Aim assist is already implemented in APEX for controllers. Controller has lots of disadvantages and aim assist is still op, both can exist at the same time. i’m masters last split d3 this split as of right now. Don’t take open 50/50s because that’s a controller game. It is almost cheating imo. This is so ridiculous lol. 1. I dont get why MnK players dont take in count that they have way better movement and can aim with a whole arm, 100+ customizable keys, customizable sense even in the mouse, jitter aiming, higher FPS, Higher refresh rates + looting while still being able to move, they dont take any of that in count when they talk about "aim assist in controller". A subreddit about the showcase and discussion of movement in Apex Legends. controller requires skill, m&k requires skill. people are fucking pissed cuz it’s not bannable and it let’s controller players effortlessly use previously mnk exclusive movement mechanics Controller is at a bit of a disadvantage in some aspects when it comes to going against MnK. I get the impression that controller players seem to think that every MnK player is literally strapping a Hitachi to their wrist in order to jitter aim for easy no recoil. it can be done in two ways the way i have done it is by rapidly making small circles on my right thumbstick to emulate how its done on a mouse, it can also be done by doing the same motion on the left stick, (ik i missed a lot on the second last May 30, 2021 · With jitter aiming becoming popular, I've seen a lot of comments taking about how it isn't doable on controller. I believe it is a balance between jitter aiming left stick, counter aiming, and being able to full 360* turn mid movement. Its my understanding that the overwhelming majority of Apex players are controller based, a quick Yahoo search showed 80%+. MnK players get to shake their mouse and jitter aim people with no recoil but they block controller players from doing the same thing? No more moving and looting either so I guess they just expect me to stand there motionless while I manually armor swap and MnK players get to tapstrafe in circles Macros for controllers which automate movement and aiming techniques. That's not how it works. Yes, most FPS games that have supported controllers have aim assist. and also yeah you're right, normally when I aim I try to keep my arm as relaxed as possible, but jitter aiming makes my arm tense up which has me worrying about cts. if you dont know how to turn steam controller layout on go on youtube and search "How to turn on steam controller layout" there are plenty of videos that will help you. OBS Studio. 2 stronger than mnk you still get aim assist on mnk its just not as strong console players are the only ones that have been Steamers usually use PCs with M&K. I also practiced with it A LOT in the firing range with aim assist disabled. Very few people bother to use jitter aiming, yet busted rotational AA with an inhuman 0ms reaction time is built into every controller player's input. I kind of just rapidly jitter my right stick. if i get beat, i don’t even question if they’re mnk or controller unless i get flat out beamed the way i I don’t really mind it tbh. You only have to jitter faster than the fire rate so it’s possible if fire rate is slow enough. I find my best accuracy to be with the 3x, but that could just be preference. Extract the . But yes there is still some aim assist to compensate for joystick aim. This means on close range where recoil doesn‘t matter anyways, the flatline will be way better. I just haven't learned its recoil pattern, so I jitter aim with it (that technique was another contributor). I have literally never seen someone in my lobby even attempt to do it. Also I've hit both controller and pc masters. Allows you to nullify recoil after the initial typical pull-down and left/right easy control portion of the mag. It's honestly just too much work and no one wants to do it. Smooth tracking negates recoil in Apex for the same reason jitter aim works (no one should do this it’s terrible). zip file "jitter controller" and open the folder named "jitter controller". Nov 17, 2020 · Apex Legends is no different; practise your hip-fire accuracy in the Firing Range and get used to gunning people down without the need to aim, as this will ultimately improve your accuracy on the controller and make you feel more comfortable with your aiming ability, indirectly improving your ADS accuracy as well. The lower it is, recoil control is easier, but your reticle will be much shakier. I think you got it backwards, look at the base set before the modeshift, it doesn't have acceleration, what hes trying to do here is to mitigate the initial twitch of the controller when shooting (pressing right trigger) and help steady the aim when not moving the controller via trigger dampening, but keeping the same 1:1 feeling while aiming and shooting at the same time combining Ever since I started playing Apex aiming has felt weird, over-shooting targets and feeling like the mouse movement hasn't corresponded with where you intend to aim and shoot, ever so slightly. I don’t mind what they do with anything aim assist or jitter aim. Do the same above, but jitter movement and crouch spam while doing it. i think all these debates are just excuses for peoples fuck ups. 2 1x/iron sight: 0. I compared a standard Dualshock 4 with AIMControllers Custom Controller and found that toggle stick mapping jitters more than the standard Dualshock 4 at rest. May 16, 2024 · The recent free version in season 20, which was available for free at community layout, got patched in season 21. The only problem is that it affects MnK disproportionately compared to controller. My close-medium range fights are decent, which should be expected with aim assist. aim assist is not op in higher ranks lol. Good FPS gamer with practice in Apex=good aim no matter if you’re controller or MnK. But again, aim assist doesn't care if you're moving or stationary Ohh and also, the underlying mechanic that allows for jitter aiming is aim smoothing, which was put in to help controller players control recoil Thing is, AA should also be tweaked/lowered and I know for sure far more controller players would be screaming about lowering AA than MnK players about jitter aiming being removed. Sounds like excuses, recoil smoothing makes strikepacks useless, and if you complain about a controller player tapstrafing but not a MnK player your just a hypocrite, controller players can't jitter aim even with configs, maybe a script but that would hurt more than it would help in most situations. It helps with accuracy. They went to fortnite and split time with aim training, then are now on Apex with split time on aim training. You should have got the kill, because the other guys aim should have been shaking just as violently as yours, but because he's got AA it can out-DPS you. 4M subscribers in the apexlegends community. But, in pc lobbies the general playstyle is to get some medium to long range damage in first and then go in. Cronus or script simulating jitter aim. Very difficult on controller, but doable on mouse. The higher frame rate on PC is a huge leap over console but I mainly switched to have better performance when streaming and to make better content. This is because pc is better at accuracy. 4 stronger than the aim assist on pc and controller on pc is . Yh, before the algs when controller players started to play, it was mostly a pc tourney (probably had like 1 or 2 controller boys) but when algs started then pros started to talk about it as they are now playing with more controller boys and they spread it to their fanbase and then it became a trend to say aim assist should be removed when the Wide enough strafes that rotational aim assist disconnects. Also, feel free to tune analog sticks settings, add additional controller button shortcuts, assign up to 4 configs to one controller, and many other features. No amount of aim-assist could get a controller player to be that accurate at 100+ meters. The higher it is, the less jitter when aiming, and the more difficult recoil control is gonna to be. I can say that aim assist does a lot in CQC. MnK players cannot replicate this. 2 2x:0. so my question is as follows, does the brand/modell of controller decide the polling rate if im using a xim apex? Controller players should be allowed to re-map keys IN GAME (Natively) allowing them to do basic Tap Strafes & if the player can master the timing, even a super-glide. MnK players have an entire x, y plane to move their mouse around while controller has a inch or two to move their thumb sticks (hence aim assist) because controller players can’t make the same type of micro adjustments like on pc. This means micro adjustments will be easier, but MUCH MORE heavily punished. 2. Also, if you are ADS at too close of range with aim assist, a half decent keyboard player can use simple movement tech to completely break free of your aim assist if you fail to predict them even once. In the last 2 seasons AA has “broken”, and now hard sticks to targets and jerks when you try and reposition the cursor in ADS, which isn’t as bad when you’re in a close quarters 1v1, but if you’re at mid ranges or beyond or in a gun fight with multiple opponents the sticky Controller or MnK? I’m controller on PC and found switching to linear made the flatline a lot easier. Gun recoil is diminished after a certain velocity of sideways movement (from the player). Once you find settings you like, DO NOT change them. But console needs reduced AA in PC lobbies, especially when they get 120hz. Deadzone is how much jitter sensitivity your reticle is going to have. The reason people don’t like it is cuz tap strafing/lurching is the only advantage a mnk player has over a controller player, controller has aim assist and mnk doesn’t, imagine how will the controller players would scream when respawn give mnk aim assist, mnk players will decimate controller players there’s YouTube videos that explain it really well, but basically when you move your gun horizontally it negates recoil to an extent It's more then that you can script anything onto a controller format it's really robust. Reaction time, finger dexterity, etc. M&K is way easier to aim long range than with controller. As someone who can regularly 570 (max) the back 100+ meter targets on controller with flatline (any optic). You say to play the game without jittering but if I say play the game without recoil smoothing then you cant. You can switch to a virtual controller and create some combinations, or add keyboard mappings only. Most of us don't spend 3+ hours every day playing over and over again. -Jitter aiming. hmmmm, I feel like whenever I try the crosshair goes to the other end of the screen so it really feels impossible. Move the dummy to the very right side of your field of view, aim for the head, unload a clip. I play on XBOX. As you progress in skill the aim assist actually starts to interfere with your ability to aim precisely. There's a difference. WHile i agree if you work hard enough you can eventually get gud, some people just have traits the rest of us dont. And if Apex was keyboard and mouse locked, it would have no idea that I am using a controller because the software is still pressings the right key when I press the mapped button. In the image, Left Stick and Right Stick Jitter far more on AIMController Controller player here. Can someone modify it for the current season 21 of Apex Legends? Oct 21, 2023 · i was wondering around on the internet trying to find a jitter aim script or macro on controller but to my surprise there were very little and all of them are payed, then i remembered that i am using the steam controller layout that is 100% safe and unbannable (i think i dont know dont quote me) from my experience. It uses scripts to counteract gun recoil, rapid fires on single shot, etc. Since then, I have confirmed the aim jitter by using DS4Windows program. gg/NJzMb6UQQU-----Hello Again With a New VideoThis Guide Will Show you how to make a steam config to Jitter aim Controller players on consoles can and do use the 0. If you are willing to use aim trainers you should check out the voltaic discord. Recoil smoothing works better for mid-range because you can easily strafe. Adequately apply pressure in the mid to long range with ARs. Because you can do jitter-aiming as well, which isn’t possible on roller. I think he focused on flicking and tracking and his video showed which aim training drills he used. It's so much easier to aim on mnk with flicks, jitter aim, movement and just plainly easier to control recoil. 49K subscribers in the Apexrollouts community. But if that were the case you should just buy a paddle controller off the bat and map it to a paddle lol. For example you can have auto jitter aim or neo strafe which is basically seizing in place so nobody can hit you, superglide etc. Yup i suggest mastering the tap strafe and jitter aim which are not possible on controller, also learn wall bouncing and superjumping there is also a technique to negate the climb animation but im not sure what they call it Except it really isn't Titanfall is a hell of a lot harder to play than Apex and it has less rotational aim assist than this game. worse666's OBS Jitter Script(it works with MnK): NEW obs-studio jitter aim reduce recoil script (can also use the old version of his scripts obs-studio jitter aim) 3. 7 3x:0. Have a look into Jitter aim. I'm going to be honest, all the preds are running some kind of cheats. No use of jitter aiming if you have to track a moving object. Programmatically super simple to do once you know the parameters for smoothing/jitter aim and have data mined the large recoil patterns. The easiest way to take advantage of it without doing the jitter aim technique is to strafe in the opposite direction of the direction your target is moving. Remember even if steamers aren't pros they spend way more time playing since that is their job. Pureg Apex scenarios Narrow strafing scenarios Always spend at least an hour with these scenarios and grind till you're better at both. Jitter aiming tap strafing increased movement across the board controller can't pull flicks off like mnk also you do realise the aim assist on console is . Open menu Open navigation Go to Reddit Home. What is new is rotational aim assist, which actively tracks strafing players with 0ms reaction time. It's mostly a MnK thing, it can be done on controller but it's much, much, more difficult. Jitter aim is stupid and shouldn't be in the game. Aim assist not controller. Look for what people call "jitter aim" on youtube, I think its one of the pro guides videos that ended up explaining it best. 1 person had this problem. Community run, developer supported subreddit dedicated to Apex Legends by Respawn Entertainment. With the physical limitations of a controller, that would be very hard in a game like Apex which by nature (BR) has a lot of X-axis. And the controller works natively already in steam, so why in the hell would we need rewasd for aim assist. 4. jitter aim requires skill and still have to be able to track while jittering. This exploit can be done on both mnk and controller. Look at most pros that switch over to controller, or controller players that switch to m and K and still shred with little to no practice. This SubReddit is one that creates a platform for all YouTubers to get more views and get… Yeah, personally I would definitely not map jump to stick press for apex, unless you really don’t care about having to buy a new controller that is. It is intended to make your scenario more manageable. First and foremost get a new controller and see how your aim feels 😂 Controller players should be allowed to re-map keys IN GAME (Natively) allowing them to do basic Tap Strafes & if the player can master the timing, even a super-glide. It translates phenomenally. Jitter aiming only works when the opponent is standing still, it’s nearly impossible to track someone using jitter aim while they’re moving, and while you should be moving as well because you don’t want to stand still and get shot back. Learning recoil patterns is a waste of time, IMO, except at a very high level. Peek shooting and head glitches. That's humanly impossible. This helps. It hits super hard, making it a wonderful option up to mid range. I made the switch a few years back. If you wanna argue that jitter aiming is broken, you’re just wrong. Nov 19, 2024 · 2. Don’t focus on your score, Focus on smooth tracking and clean flicks from target to target, no matter how slow you have to go at first. (if it glitches just Shift+Tab and go back to apex, dunno why steam does this) Mouse sense: 0. Not “equal,” but it’s as close to fair as any shooter I’ve played. Recoil smoothing is much more widely applicable. Even fully kitted though it’s not really meant to reach out beyond that No, jitter aim is essentially impossible on controller expect for guns with a really slow fire rate like the rampage. Hard. Nov 19, 2024 · In this post i will be only talking about the jitter, if you want any macros aside i recommend everyone reading this to stop on depending on others and go look in other topics and learn to create your own CFG and costumize it as you want Now lets get into the tutorial. Then their developers realized you could implement a script for jitter aiming/recoil smoothing and get rid of literally 100% of recoil if you stacked that on top of the repeating recoil patterns. The mechanic that makes jitter aim possible is implemented to make tracking with controller feasible. 6 aim assist in PC lobbies, so it makes a significant difference for MnK players because we're forced crossplay and have to play with controller players all the time. Long range fights seem almost impossible with standard guns like r301 or hemlock for me. In this video, I go over the recoil control concept of "Jitter Aim", covering what it is, how it works, how to properly execute the technique behind it, and Posted by u/itsabouttimeplease - 1 vote and 30 comments Advertise on Reddit; Shop Collectible Avatars; Get the Reddit app I didn't understand how people even used the Devotion until I played on MnK. I will try to attach the old version of the Steam layout (you can find the jitter script assigned to the R2 button). You're probably moving while you pull down and thus are abusing the same mechanic that allows jitter aiming to work lmao. I play controller without aim assist but I see it in a similar way to aim assist. Instructions: 1. It's been a while since I heard about it but I think it only works if you jitter faster than the fire rate of your gun. 9 Oct 22, 2023 · 2. It’s simple, M&K is better at range, controller is better up close. Also strafing and horizontal aiming almost entirely removes vertical recoil for some reason (hence jitter aim) 2. Lineshot (I forget what it’s called) is great for getting use to flicking in a straight line. That's why teams hire pro controller players for their teams for example snipedown on tsm. Flatine is just jitter aim, it beams harder than the R-301 if you jitter, it's actually disgusting. Doesn't change the fact that aim assist is op. It does make a world of difference not having to move your thumbs off the sticks tho. On controller it's recoil is very hard to counter, MnK is much easier. 4 in game @800 dpi for source, but I'd double check that) so even if it feels a little off it shouldn't matter. Sep 20, 2024 · the controller one will only jitter if you aim(so on hip fire its disabled) i also recomend setting it as a toggle bind if prefered. Some people are just built different. They have free community pages full of configurations that have BROKEN sticky aim on the weapons. On other games it abuses aim assist mechanics to give stronger aim assist but im not sure that works in apex. On MNK there is jitter aim. On controller this “impossible movement” is only made possible by using configs. But in practice VERY few people jitter aim. I don't care what bullsh*t "tricks" all these potatoes claim to know about. At 3x ranges or really beyond hipfire range, the recoil will still put you off target even with aim assist. As in shooting a devotion in a straight line. 8 4x: 0. the other option for killing the most uncontrollable parts of recoil is to A/D strafe killing the horizontal spread. You could get -similar- accuracy if you're good enough on either input (they weren't particularly hard targets) but it wouldn't look like this, your reticle would have more "kick" to it. Is this the future for recoil control in apex legends? Just spaz out on your mouse or thumbstick? Very skilled. Here are some of the best Apex Legends controller settings, you can find them below. 3M subscribers in the apexlegends community. 1K subscribers in the ApexVideos community. 3. Here is a video of an Apex Legends player using some kind of Aim Trainer for a month to get better at Apex Legends. They started on Halo and also split time with aim training. The anti recoil trick with doing circle motions appeared way after people started to abuse the flatine and is only doable on mnk anyways but there are some controller players that pick up flatine over 301 aswell. While it is difficult, it is possible to use this technique. The outside of the stick input is really strong with the highest setting. I use both, I pick depending on situation. create our Steam CFG to make it work on controller: @TinyTim6991 . Tips that extend beyond just Apex for MnK aiming that I heard but wish I incorporated sooner: For example, in controller lobbies, due to the aim assist most people bum rush everything and take advantage of the close quarter fighting that aim assist positively effects. Controller players thinking all mkb users are jitter aiming and call for its removal while justifying aim assist's strength because they can't 180 that fast and are using thumbs. Getting good with jitter aim is better, because it’s universal for all full auto guns. So for a person who did not get in to gaming by playing CS with the source engine, but played Call of Duty, you might have the same issue. Jitter Aim needs to be completely REMOVED from game. So, controller players, were you able to improve your aim to the point where you could challenge MnK players at range with carbine/hemlok/rampage? If The other 50% is aim training, game theory, and watching VOD’s of their play and other pros. Others have suspected walls/aimbot but it doesn't seem that egregious to me. The regular xbox controllers have a polling rate of 124hz if what i've found on reddit is correct. mcp dwnr yaalq etlf gtvszz phv bhavp tufrqca nrk vupj