Best feat for karlach reddit. In the classic DND fifth edition, feats are optional.

Best feat for karlach reddit Most dps feats are pretty ignorable, especially all the 50k epics that give little actual increase. Wyll will get 1 point of Extra charisma from the Mirror of loss. true. Played Karlach 6 Champion/3 Zerker/3 Thief on my last run, worked out super well. My throwbarian karlach with the returning pike pretty much 1v1ed the Grymforge automaton thing while wyll and shart were potion tossers and my bardadin drew aggro and used plant growth to keep it from rushing. Also, if you want to start with tips for new players, I've made another Reddit post just for that! And for those who prefer more advanced tips, I've made this Reddit post with 65 tips in total! Finally, if you want to check out an Oathbreaker Pallock guide - there's a separate Reddit guide as well! Abilities and basics Honestly even with the unpredictability id say it's still on equal footing if not stronger than the other subclasses. ymmv but I had my karlach set up like that & it felt so thematically on point for her it's a shame we didn't get drunken master but she never felt much like any of the barbarian or monk subclasses to me she's just a simple woman who like to throw Monk 7: Way of the open hand subclass for main source of damage and must-have passives, take Tavern Brawler feat at 4 Rogue 4: Thief subclass for extra bonus action and ASI feat for +2 STR Barbarian 1: For unarmored defense based on CON, which gives +6 AC. Put on whatever heavy armor and shield gives the most AC (or just whatever you feel like). Feats: Tavern Brawler, ASI Str to 20. I even got them to share* Karlach’s sweet romance scene after the Tiefling party. Then at level 4 you can choose between taking Great Weapon Master (-5 Attack penalty for +10 flat damage on a hit) or taking the Athlete Feat (more jump distance, less speed wasted to stand from Prone) or the Tavern Brawler Feat (add STR mod twice to Thrown weapon damage) and increase Strength to 1 to 18 for a +4 bonus. if you have a +1 weapon for her, take the tough feat at level 4 to give her even more health. Proceed to deal massive damage. choose the bear path/totem so she has resistance to all damage. You know sometimes you just want to play something that isn’t the best but make it as best you can. gg/wownoob --- Before you post, please do some Google searching to find answers and to avoid asking a question that has already been asked here. gosunoob Best BG3 Karlach Feats. 4: Feat: Tavern Brawler. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Reckless attack for advantage (bless her if you have a bless person). I have all these on laezel, she's terrifying, at least 30 damage per attack and she can make 10 in one round with haste and action surge. After level 5, take 3 levels of thief rogue so she can throw 4 times per turn. I could take the heavy armour feat and use her like a subpar fighter but I'm not too keen on that. You do not need elemental adept fire really, you have a ton of sources of varied element blasting, channel divinity is radiant, destructive wave is radiant/thunder or necrotic/thunder, spiritual We would like to show you a description here but the site won’t allow us. Shadow Heart respeced to Life, Karlach berserker, kept Gale pretty much stock. With Karlach you can go full fighter for that improved extra attack at level 11, or you can go Fighter 9/Barbarian 3 and make Karlach a Bear Heart barbarian so she's You could use some of the stat boosting opportunities on Karlach to improve her tankiness (hag hair, etc. It's a great feat, but I can usually get at least 3/4 to go first every time just from build and items. As someone who's Karlach is currently an absolute beast with barb3/paladin5 I'm gonna tell you firsthand barbs definitely CAN smite during rage. Tavern Brawler is a deeply broken feat, and we will take advantage of that. And when Jaheira can prep her with Enhance Leap pre-battle-- whew, watch that tiefling fly! The extra feats are nice, but in practical terms don't make up for the lack of tankness/damage. See full list on progameguides. Berserker and Wildheart get nothing that comes close to the teleport and the other abilities either compete in damage with the Berserker frenzied strike or get you enough tankiness that you don't miss bear rage all that much. I prefer wm barb 8 / thief rogue 4 for extra bonus action to abuse with gwm and cunning actions as well as the various bonus actions granted by wm surge. It pretty much has to be build defining to even be a consideration. So at level 4, getting ASI and put that stat to 19, or get a feat that gives a stat as well, and put it on 18, are actually the same thing, plus, you get a feat. Utility feats are worth considering, eg Strongheart, Nordom, Fen. Has anyone else done this… Give Karlach a two handed weapon. BG3 is the third main game in the Baldur's Gate series. Get her a returning thrown weapon, let her chuck heavy items, throw enemies at each other! Just rage and use Enraged Throw, that’s pretty much all there is to this. But the longer I play the more disappointed I'm getting in Karlach's combat proficiency. get her ac to 15 (can be done with medium armor or a respec- dex to 14 and con to 16) and keep an eye out for the bracers of defense for her, that will increase her ac to 17. Wildheart Barbarian is the best pure Barbarian imo. Berserker Tavern Brawler Throw build is the best in my experience. That's not related in maximize the build trying to make the best combination with multiclass or specific items etcfor my first playthrough i just want to have fun and choose everything based on the rpg experience first of all. Going from a 40% feat you get from a chest to a 80% feat from 50k gems is a whole 28% increase to your BUD, it typically takes doubling your BUD to go 1 more zone. Give her the returning pike and have her throw it at enemies. Headcanon’s a helluva drug. I found a pretty fun way to take down the hag in Act 1 without resorting to pushing her off the ledge. The other thing is, I'm pretty sure there's no better weapon for throwing build than rhe one in the post. Yup. It seems the main thing you highlight from berserker is the +3 initiative, but you could just get the alert feat with the extra fighter feat. So, for strength characters, I now aways get the extra jump feat, that also give me one strength. Very, very few feats are worth much at all. Elden Ring is an action RPG which takes place in the Lands Between, sometime after the Shattering of the titular Elden Ring. So most caster chars end up with 2 feats left over after maxing main stat. Sharpshooter for Astarion and anyone else using bows Shield Master and Sentinel for Minthara, Shield, and any other sword-and-board characters So I'm midway through Act 2 right now, and my party is now reaching level 8. -- While we only allow Q&A posts here, our Discord is great for those topics that don't fit here! discord. Take great weapon master feat lvl 4. I would go with best available medium armor over mighty cloth, 16 AC is a bit low. Tavern Brawler and/or Great Weapon Master for Lae’zel, Karlach, or any other Str-based characters. Barb 4 Fighter 8? Barb 5,Rogue 3, Figther 4? Berserker or Wildheart, Thief&Battlemaster. ShadowHeart will get +1 Wis from the Jaheira's amulet. This is the subreddit for the Elden Ring gaming community. There are a few bracers that give you extra unarmed damage which I'd consider a priority. Karlach loses her rage ability if she wears heavy armour. Karlach takes TB +1 ASI for 20 STR. Is it better than offensive feats? Maybe. If you want to keep karlach around as a barbarian, the best setup would be to make her a berserker and take tavern brawler at level 4. Holy fuck. Optimizing Karlach’s feats is key to maximizing her damage output. I am a big fan of builds and I intend to be posting some of my own as well as builds I have found. The only ones I wouldn’t recommend would be the armored feats because you’ll have lots of armor options and can make anything work. Great weapon master, savage attacker, and/or athlete. Karlach is an unstoppable beast for sure. Reply reply Barbarians need high STR, DEX, and CON, which is difficult to manage in game, so I think Karlach is the best party member to put the Gloves of Dexterity on, to ease this burden. As we’ve said above, this ability lets you make a second melee weapon attack as a bonus action after you either score a critical hit or kill an enemy. Again, if you want to stay entirely in the Barbarian class for all 12 levels, take Ability Improvement +2 Strength or the Alert feat which helps with going early. You may need to be a little thrifty with Soul Coins early, but they also last an entire day. . So far on Karlach i’ve put great weapon master, then i bumped her strength up to 19, and i can’t decide for the last feat between savage attacker or putting her strength up to 20 and putting 1 into constitution. It could be argued that it's better than STR+2 for a Paladin because that just gives you +1 attack and damage which is minor. 5: Extra Attack. I would respec everyone and make their stats have even numbers because their starting stats aren't good. Tough and Durable seem great for keeping myself alive and using less resources to heal after fights, Martial Adepts seems like a great way to spice up my attacks for more varied damage depending on what two things I take, and I like the passive of Karlach is probably the best person to make use of the gimmick since. I want this to be a place to post builds for different playstyles, a place to receive critique on builds and help making them, and a place just to talk ideas out. Right now, I've got: Gale, Laezel, Dynaheir (tadpole feat), Karlach, Valentine (sorcerer), Shart, Duke Ravengard (tadpole feat), Astarion, Durge, and Wyll - 3 Folk Hero stacks (well 2 until they fix Duke's Legacy of Ravengard bug) and 9 stacks of Ceremorphosis. 1. +5 to attack should just not exist on any feat, more generally, because then of course that's the best feat. You could make a case for a lot of feats for specific builds. Then back to rogue and fighter. Str-based barbarian monks in medium armor I call them "bonks" & simply treat it like it's own separate subclass. My party is Wyll/ Karlach/Gale/ Shadow as their default classes. I’m playing as a Paladin/Warlock. +8 expertise, +5 int, +1 religion ring, +1d4 shapeshifter ring, +1d4 guidance, +1d10 bardic inspiration, and advantage for a dc25 check is +17-32. Level 4 Feat: Tavern Brawler. I’m almost level 12, so i’m just pondering on what feat i should take for Karlach and my paladin. A sub-reddit started to address the lack of builds for Skyrim. Arcane Trickster is probably the best pure rogue. Then eat a strength elixir, it is stupidly common where many merchant sells it. Jul 23, 2024 · Best feats for Karlach in BG3 Karlach was a late entry to BG3, but quickly rose as a fan favorite. I have run a number of characters somewhat deep into Act 1, and love the power boost at L4 esp. I'm not some amazing minmaxer, so I took Sentinel as my first feat on Karlach instead of ability points. 4 days ago · Karlach at level 12 with this setup has so much firepower it’s remarkable. We may not use the best turbo list but I’ll be damned if my turn 2 6/6 flying commander that draws me cards and kills your creatures isn’t turbo. Tavern Brawler, Sharpshooter, Great Weapon Master, Polearm Master, and Resilient (Con), are some examples of feats that might trump ASI. The Fighter subclass can be either Eldritch Knight or Champion, depending on your weapon preference. Considering I am a Shadow Monk with a Cleric (Shadowheart) and a Warlock (Wyll): If I were you I’d respec shadowheart to a life cleric and put 1 feat in heavy armour, give her your best shield, then put her in the middle of battle, also good for healing because she can reach everyone 🤟 I did 170 hours on my first run and I’m 30 hours into honour mode… still learning new shit every day haha love this game. ziuo qdz hmyphzx hlsp teuwq ipaize zuqmvjj vkjaet yqopxo dptwjq oaplvb azubj ccck seenwy bwgjwhl
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