Squad helicopter update reddit.


Squad helicopter update reddit I see people hating on Pilots here on reddit and on the steam forums. It’s actually a really good tactic for hot drops ass it lands and delivers troops quickly and low to the ground while also preparing the helicopter to leave the same way it came. Just keep crashing and learning in online servers running Jensons range. A HAT, 2 LATs, 1 scoped medic, the eternal 1 marksmen, one LMG, one MMG, and SL in your average squad is already 8 men leaving one rifleman. There are helicopter training maps on steam workshop, or you can load up actual maps with console commands; Adminchangelayer to change maps Adminslomo to speed up (or slow down) time to get rid of staging phases and respawn delays. DCS Helicopter FM is the best FM I ever have experienced in sim, hope they keep improving their expertise by listening to those kind of post, great job OP EVERYTHING YOU NEED TO KNOW about the new SQUAD update 8. There should be a helo update. being a pilot is so discouraging ever since the voting update, 20 mins to wait on tank batallions, it dies to a bug, and now you have to wait 10 minutes to respawn since they changed that for whatever reason This maneuver is common place in the game and it has a title that sounds like a real tactic. Manufacturered by Sikorsky Aircraft, the UH-60 design won the U. 22 votes, 18 comments. Added support to servers that load more than 10 mods. Hello, I have set up a control scheme that works pretty good for me but changing the sensitivity doesn't seem to change much about how the helicopter handles. Squad’s helicopter physics are ass. That would include factions. Squad does not read more than one joystick device so more than likely your equipment is sending data the game cannot receive correctly. The UH-1Y, is manufactured by Bell Helicopter as part of the H-1 upgrade program for the United States Marine Corps. They'll need to add some other form of helicopter counter then. If they dial back the stamina reduction a bit and the wonky ass noodle arm aiming it would be such a good update. The only time I got my HOTAS to work on squad was binding to virtual joysticks and disabling my HOTAS in device manager. The MRH-90 Taipan (Australian Defence Force designation for the NH90 TTH) is a European built medium multi-role twin-engine utility helicopter operated by the Australian Defence Force. Go look at helicopter gameplay from War Thunder. I have no idea why squad makes chopper SO hard to kill and defies logic. . It's the same thing with helicopters. I fly with my keyboard, too much work just to get around their shitty flight controls. It should be only you. Dec 3, 2024 ยท Helicopter HUD. How would someone spawn these from the admin console in single-player/training with the prefix "AdminCreateVehicle"? I cannot find the proper naming for these vehicles anywhere. If there are two helis on a map and only one heli squad, then make another. Has there been any update on the state of helicopters? It’s been promised and pushed back so many times. It seems, Squad helicopters physics are made strictly for the flight sim controllers, like HOTAS joystick and throttle control. (As I feel they should) The UH-60M Grouse is a helicopter in Squad, introduced in the A16 Update. Adapt to your surroundings, use tactics to your advantage, and fight against other human operators and AI-controlled enemies. I believe a "Guide" might help everyone better understand how to utilize helicopters to their teams full advantage. Again, I don’t know the exact number of people in your chopper required to have these specific respawn timers and I currently am not at home to play some more Squad until the v2. Some go as high as 3. Now with the fixed FOV it renders with no problems. The aircraft features fly-by-wire, all That being said, depending on server rules you might see all kinds of things, from servers not allowing locked squads resulting in full 9-man squads with a chopper (effectively an infantry squad with their own personal air taxi), to choppers with 3-4 crewmen per each one, for a full complement of pilot, copilot and 2 gunners being used offensively. When you get the craft under control at 50%, you can slowely lower the collective more each time the more you get adjusted to the craft. Because the current transport helicopters are already disruptive and contrasted with the rest of the game's premisse. Even the heaviest choppers get shot down by small caliber cannons easily. 27, improvements to the visuals of the US Army faction (new uniforms & character models), a new map layer (Mutaha Seed v1, USMC vs RUS), new emotes introduced to the game and many more bug fixes, improvements, and optimizations to the game. I'd rather see unskilled pilots just not fly online and practice until they are skilled. On live servers, it is best to stick with logistics or scouting. It's very counterintuitive for me at first, because all the experiences from real world flying and helicopter simulator didn't match what one can "feel" in Squad. But we can safely say that if will not hurt a 10-20 ton BTR/Sryker, it will also not hurt a 3 ton squad chopper. I'm also an avid lover of PR helicopters, I fly like a pro, but in Squad, helicopter flying mechanic is utterly horrendous, I use only mouse and keyboard and its impossible for me to even land the heli on a chosen helipad. Partly comes down to how the helis move and how the server updates where it is. 0 version of the game are actually awesome. I've got 800+ hours pre ICO and the game has not been fun since the update. The aircraft was intended to replace the aging UH-1 Iroquois, and is named after the Native American war leader, “Black Hawk”. Trust me, squadmates and Squad Leaders on most servers I've been on have no right to complain about the helicopter crashing when they do, because in the first 3 minutes of gameplay almost half my games, squad lead will fly the logi into the enemy and rinse our tickets immediately. I love Squad, been playing since 2019 and have over 6,500 hours in it already. Helicopters in squad have a peculiar flight model. Currently it's either a TOW or a tank and anything past that is a crap shoot against a competent pilot and Squad's rubber banding birds. It's far from the level of realism and attention to details in DCS. How do you resupply helicopters so you can give supplies to squads on the ground? Ive been hard at work making a xbox one controller config using Steam that makes softer and safer landing as well as general flying feel much better/easier and gives you less twitchy controls. 2 Patch notes! Today we are going to show off a lot of balancing changes to multiple Factions, some new weapons coming in the patch, as well as the long-awaited feature, the Friends List! New Weapons USMC M39 EMR Replaces the M38 rifle for USMC marksman: WPMC MOD SDK UPDATE. Squad 8. Also some times you may have to “hot-drop” a fob. Hello, I'm a new player to Squad and I want to know how to correctly set up my joystick. I think I’m a prime example against this. In the Squad mod titled "Global Escalation", there are various attack helicopters, to include the MI-8 with rocket pods, as well as the UH-60 Blackhawk with miniguns. From the videos so far this all looks amazing and worth the three week wait. Rifleman should in theory make up the bulk of infantry forces, but they don't. Every time I fly in squad I’m reminded why it’s so important to have a two pilot crew in helos, so much going on. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. It bridges the gap between arcade shooter and military realism with 100-player battles, combined-arms warfare, and base building. That does not happen in squad. Just type the problems with squads helicopters, even a pea brain can do it. 2 is one of the biggest updates yet, adding: AI Driving AI Commanding Defensive Helicopter Weapons Flares, Explosive Charges, and Bayonets AKS-74U, pilot suits and gloves Inventory Improvements New AI Firing Behaviors Deployable Radio Rework Vehicle unflipping, copiloting and more every update is a new heli bug. ๐ŸŽ–๏ธ Fixed helicopters floating away on clients when the rotor blades were broken and the pilot exited the helicopter before it stopped moving. 0 the most significant are the addition of the American marine forces faction, new amphibious gameplay, and a new map Black Coast. Squad is a teamwork oriented tactical shooter being made by the Canadian-based Offworld Industries… V7. But the helicopters in the 2. People don't trust helicopter pilots these days! ​ Enjoy and have a good one! 142K subscribers in the joinsquad community. The This meant squads really had to stick together and work together as a team. You can use software/hardware combos to fly with stick and throttle, use Track IR so head movement moves freelook, and I can do everything just fine in Squad. Please do not add auto-hover. Then I guess it’s a matter of mapping one of the xbox thumb sticks to act like a mouse, I’m not sure how that works since I don’t have a controller myself. 0: Amphibious Assault and being famous for its Close Air Support (CAS) variant. Used to fly in PR a lot and was excited for Squad to add Helicopters finally, but unless there's a setting I'm missing it kind of unintuitive to keep the collective under control and requires constantly watching the meter, rather than flying by feel. this allows you to at least see the dash. Reddit iOS Reddit Android Reddit Premium About Reddit Advertise Blog Careers Press. The the heli's can be very useful most of the time, but it could be a little more helpful at some times. Prior to flying on a live server, it is highly recommended to practice flying on Jensen's range or in the helicopter training. As well as not doing blatantly stupid things like direct charging in a straight line from cap to cap every single time. Join a Private Military Company and navigate a vast open-world setting alone or in a squad. Name your squad heli and lock it. Available to the United States Marine Corps after update V3. Adopted by the ADF in 2005, the MRH-90 was intended to replace the aging fleet of UH-1 Iroquois. The MRH-90 is a helicopter in Squad, introduced in the V2. I suppose for me it would depend on how long it would take for a 9 man squad to exit the heli. 0, but I like 2. I think the one viable solution here is for squad to flesh out non-combat related aspects of the game, or balance everything through good layers (which necessarily means more restrictive layers). The UH-60M Grouse is a helicopter in Squad, introduced in the A16 Update. 0 Update - patch notes Second piece of advice: turn you helicopter sensitivity to 2. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. I really don't like having helos hover around the area I place a radio for too long. The American marine forces are coming to Squad! Attention Squaddies, Tomorrow we are releasing Squad v3. It’s somewhere right in the middle between Arma 3 and Squad. This is the best place for practically everything airbrush related. Squad Update V6. The Crew franchise, developed by Ivory Tower(Ubisoft), is an open world exploration and racing game franchise. 4 Update Features - around 6:39. The helicopter should have an option for a drop off waypoint, something along these lines: Arma 3: C2 - Command & Control - 1. 142K subscribers in the joinsquad community. The heli's currently have a problem where they appear to freeze in place and then their position on your screen updates every 1 second or so to reflect its actual current position. Modders can now enable cross-team communication in local voice chat. Yes common practice is to make a dedicated heli squad. Helicopter Basics Guide. The UH-1H is the Turkish Land Forces variant. Discuss this update in the discussions The Loach Helicopter is a helicopter in Squad, introduced in the 8. The LOH designation is where the aircraft's nickname, "Loach," is derived. VR and hotas support for Helicopters in Squad would be amazing! Also a multi crew option is crucial. List of heli bugs still seen to this day in 2023: Squad is a teamwork oriented tactical shooter being made by the Canadian-based Offworld Industries. Except this view!! Thanks for your totally useless, uninformed, and slightly salty reply though. Fixed a crash that could occur for mods referencing SQRestriction_Count. I believe it depends on what you start with and train on, flying in Squad isn’t easy, it takes a LOT of practice. 2 will include and focus on the upgrade of the game engine to Unreal v4. So what is the actual fix? The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Airbrush is a friendly place that welcomes fellow atomization artists from all over to come together and enjoy this highly versatile painting medium. I'm good at flying it though. nah there's an option to invert the helicopter pitch it doesn Squad is a teamwork oriented tactical shooter being made by the Canadian-based Offworld Industries. Dec 2, 2024 ยท Welcome, Squaddies, to the 8. many things take ages to load when you join a server, even if you are on an SSD and have good internet. Arma 3: C2 - Command & Control - 1. The Squad is a teamwork oriented tactical shooter being made by the Canadian-based… Open menu Open navigation Go to Reddit Home r/joinsquad A chip A close button Squad is a tactical FPS that provides authentic combat experiences through teamwork, communication, and realistic combat. Fixed a bug where the M134 minigun on the WPMC Loach CAS Helicopter appeared to be pristine even when wrecked. Officially known as the OH-6 Cayuse manufactured by Hughes, the Loach is a Light Observation Helicopter (LOH) that has been in service since the 1960s. So what is the actual fix? I've done a lot of stuff with helos (about 1000hrs I have no life) and have been using a joystick (T. 2 Update releasing very soon this month! "With this update, we're deploying over 100 bug fixes, two new US units, Map Layer Voting, and two new weapon skin packs" And more! 6 Pretty new to squad, I have only been infantry and starting to get a bit of a grasp on logistics. Fixed WPMC Loach Helicopter emergency recovery "Push" being too strong. Please update us if/when you figure this out, b/c I might be interested in a similar setup. OWI have said they’re continuing to make content for the game for a long time. Not including the horrible radio they put in the middle of a field for all to see. DCS you fly helicopters with a stick and throttle just like Squad. This is when you over >30m over a squad leader and they will place a radio. To make it short, in a real aircraft or a simulator, letting pressure off the stick will bring the controls towards the neutral or last trimmed position and the aircraft will also gradually assume that attitude. ๐ŸŽ–๏ธ Fixed red VOIP icon appearing if another player disconnected while they were talking with VOIP. 20%-30% throttle for medium lift helicopter which is the Blackhawk the other heavy lift helis you want to Due to the way Squad helicopters fly, mouse and keyboard is more efficient. killing a vehicle always has a couple seconds delay where the vehicle is dead but appears alive Yes flying a helicopter should require skill, but it should be intuitive. I see people join a match mid-game and before doing anything else, first thing they do is write profanity about the current Pilots. I wasn't able to get the axes to work properly with the thumbsticks so I am using the keybinds of pitch up and pitch down, etc. Welcome to the Airbrush subreddit. i'm currently messing with command prompt to Please do not add auto-hover. Members Online V7. 0. The AUS faction was a mod the devs bought, and the devs will likely do the same with some of the other high quality faction mods that exist like France, Germany, and Brasil. Will do nothing. Make manpads a specialist kit, non magnified optic weapon, 1 IR/Heatseeker with a atleast 55 ammo rearm cost so that riflemen ammo bags can only supply 1 extra rocket and atleast 2 slots for the whole team. How to resupply with helicopter? Get the Reddit app Scan this QR code to download the app now. However i'm super open for the FM to evoluate and worsen slightly if it means it is temporary as continuous update will be made to be closer and closer to the reality. But even then, I would still personally prefer other features first. 0 Release Notes. flight Hotas But squad doesn't support 2 input devices for helos so I'm stuck with using just the stick) before the update to "Officially" allow them, so I'm fairly used to the flight model. The only game I’ve seen that comes close to IRL is Rising Storm 2 Vietnam’s physics. Second this, been flying since helis were just a mod, and every time somebody asks how I learned, even if it’s not true, I tell them the heli mod, was great after an extended absence from the game for getting back into the swing of things Update: After reading some of the replies, I have warmed slightly to the idea. Terminology, flight controls, landings, and a bunch of gameplay tips to help you get started. It's just that it takes away more useful kits for most squads. The issue isn't the helicopter itself, but how do elegantly fit it into squad. The update is basically replicating taking these hot dog warriors out of their mom's basement, strapping all the kit on them and saying - go fight a war. Squad provides high quality teamwork instead. Hi so I'm a long time player of squad, brand new pilot. Surprisingly. Once comfortable with the controls, transition to live servers. 2 Update releasing very soon this month! "With this update, we're deploying over 100 bug fixes, two new US units, Map Layer Voting, and two new weapon skin packs" And more! 6 Currently I'm looking to fly helicopters with a HOTAS, however squad does not recognize the pitch axis on my stick (pitch) or my throttle correctly. Reply reply CaptainRex2345 144K subscribers in the joinsquad community. game runs smooth inbetween stutters! Game Cache cleared, graphicdriver (geforce 970) updated, low settings Honestly marksman isn't actually that bad for a new player. S Army’s Utility-Tactical-Transport-Aircraft-System (UTTAS) competition in 1976, and was introduced to service in 1979. We would like to show you a description here but the site won’t allow us. you don’t just explode the moment you land wrong. But I would say that it feels weird to apply techniques from read world fixed wing aircraft into helicopters in Squad. Helos in squad are like the 2nd most armored vehicle in game. Flying in squad requires learning a flight model that is unlike other games. All together it looks like the heli is teleporting constantly instead of flying. Please share this around to anyone and everyone that wants to give helicopter flying a chance in Squad. It also gets worse with higher ping pilots. Not to mention people are shooting at you constantly. Since update i experience serious stutter while flying helicopter on full server (not empty). I mostly fly in Squad and I use keyboard and mouse. Fixed an issue with the WPMC Loach Helicopter bouncing soldiers away when they attempted to get close to the front, rear, and sides of the vehicle. Arma Reforger 1. This makes it much easier to pull harder turns and fly in general. Fleshing out non-combat related aspects makes sense, because there This also seems to have fixed an issue with the Z 8G where the dash wasn't updating. Squad is a tactical FPS that provides authentic combat experiences through teamwork, communication, and realistic combat. There is a “free look always on” setting in Squad, I think it’s on the Helicopter tab. But it's like the easiest role to start with, and you get a long range scope, which helps new players significantly to identify friend and foe, something new players often still need to learn. Tilting a helicopter forwards 10 degrees should produce the same amount of speed as tilting it backwards or left/right 10 degrees. The J-turns performed in Squad, in order to land, would 100% over torque a Blackhawk’s engine. But as I and many other established pilots alike will say, please practice in the practice ranges' before flying in a real live game. Squad is a teamwork oriented tactical shooter being made by the Canadian-based Offworld Industries… The first iteration of helicopters in Squad is as basic as it can be to get the job done and it might remain in this state for a while. I found that using it to fly was easier when I set up random controls via a video which was extremely confusing since it was an old video. Squad is a teamwork oriented tactical shooter being made by the Canadian-based Offworld Industries… Edit; I realize I didn’t answer your question. I would really enjoy doing this with Squad. Frankly, I think some sort of attack helicopters would be fine in Squad. The I mean there's some work done on Close Air Support versions of the two existing helicopters already done so i'm gonna predict with 95% certainty that we'll see at least the current helicopters with rockets on em for a future update. I am only slightly over stating this. There are also still too few rifleman providing ammo in squad compositions. They only way they could be introduced where players would actually be able to use them is by making them tanks. Almost all aspects of the game are slow paced, requiring strategic movement and planing, but helicopters are currently just tanky space ships zipping around making most of those tatics irrelevant. My suggestion is to stick to 50% at minimum and get a feeling how moving the craft itself can cause the helicopter to sink on its own without lowring it all the way to 0%. The next several months are going to be transformative for Squad, as the third dimension becomes filled. Everything I thought any new pilot should know to build the skills and confidence to fly in a live game. Squad is a teamwork oriented tactical shooter being made by the Canadian-based Offworld Industries…. While there are dozens of improvements, fixes, and other changes in v3. ๐ŸŽ–๏ธ The USA M1128 MGS turret will now properly pass damage to the vehicle’s main HP. I think the last time I mentioned pad support I got a "A pad? On Squad? Are you fucking kidding me?" Like yeah dude imagine that some of us dont like playing games with keyboards and a mouse a controller feels more natural and less clunky. Allot of issues the devs seem to be just holding off for a future update. Each of these axes is inverted, and I cannot introduce the axes in the opposite way I input them before because squad won't recognize them. setres 3840x1080f (original resolution). Unfortunately this means that the helicopters don't really handle like you expect them to and you must learn the behaviors and limitations of helicopters in squad. The place to discuss all things The Crew. It is a twin-engine, medium lift, utility We would like to show you a description here but the site won’t allow us. Definitely much more approachable than Squad and the physics are a bit better. Fixed a bug that caused uploading a mod to the Steam workshop to reset the mod title and description. I'm guessing since the dash wasn't fully in view the engine just wasn't updating it to save resources, it would only update when I would free look down into the dash. Only the tank is harder to kill. 0 Update - patch Gray Zone Warfare is an immersive tactical PvEvP FPS with a maximum focus on realism. Infantry gameplay seems normal. If you know what you’re doing they’re impossible to take down. to say the netcode in this game is catastrophically bad is an understatement. I think the main issue with Squad's flight model is not the lack of flight-sim fidelity (that's outside the scope of Squad tbh), but lack of plausibility and intuitiveness. Squad is a teamwork oriented tactical shooter being made by the Canadian-based Offworld Industries. I spent some time testing the helicopters offline and i was actually surprised that the controls are so damn limited, the problem is, i am used to fly helicopters only with the keyboard and i personally find using the mouse to steer the helicopter an atrocity, it feels so wonky and the helicopters have nearly no kind of inertia, it's the same like the tanks (feeling like controlling a nearly bit late to the party here but I run a 3840x1080 monitor and when i launch the game to fly I open the command prompt ( ` ) then do "r. Helis you do amazing work, work that I wouldn't dare try! This also seems to have fixed an issue with the Z 8G where the dash wasn't updating. How can I invert the helicopter pitch axis? The invert toggle in 'Helicopter Axis' settings doesn't seem to do anything. 1 is HERE! We have so much to cover, including a new faction in the WPMCs, new WEAPONS for infantry 195 votes, 48 comments. Check in here for the latest news and community content. " Loach is the only Close Air Support helicopter currently in the game. The flight model is not physics based so it is a little unintuitive. It can be helpful for first Get the Reddit app Scan this QR code to download the app now You can load helicopters with the maps "AdminChangeMap HeliMod_xxx" Squad 8. It’s much more forgiving than Arma 3 which is nice, i. I'm using a Logitech extreme 3D pro. 12 update, so this information from my experience will have to do. That's the type of mindset your dev team should be exercising, not spoon feeding unskilled players masking the fact that they actually aren't skilled (which only makes matters worse on online servers). 15 Update. some objects may be invisible both on the map and when you spawn. 0 Update - patch The helicopter should have an option for a drop off waypoint, something along these lines: Arma 3: C2 - Command & Control - 1. When I used to play Arma, I used to love just flying helicopters with my joystick. Help! I keep murdering teammates whenever I fly. 4. I can actually easily land a helicopter! I don't usually fly a helicopter in Squad, the "seesaw" effect really ruins it for me and I REALLY struggle in landing a helicopter. The UH-1H and UH-1Y Venom are helicopters in Squad. TLDR: I thought v16 was supposed to be a major update with helicopters being the main feature, it seems to be more of a bare-bone helicopter update, With developers holding issues for future updates instead of fixing them now along v16. Get the Reddit app Scan this QR code to download the app now You can load helicopters with the maps "AdminChangeMap HeliMod_xxx" Squad 8. Blurry helicopter panel when zooming in. Don’t resupply superfobs. For those that have already played the A16 test with helicopters I'm sure those pilots with HOTAS set ups would like to know what the joystick support is like? Posted by u/ItsOtisTime - 5 votes and 7 comments Pick helicopter brigade and they will be ready on the spawn, choose tank brigade and you will be waiting for it 20 minutes to spawn. setres 3840x1600f" (or 1700) this makes you depth perception kinda wack and you wont be able to edit any other setting unless you r. Both of these are very important roles and help the team. As someone who routinely flies in helicopters on a weekly basis for work, this is unbelievably true. As a Heli Main since 2020, I cannot FATHOM the neglect for helicopters in this game. One of the many reasons I quit flying after 400 hours in the Squad helicopters. Planning and cohesion were actually required to make the game work. I think some people just can't imagine playing without the increase in accuracy a mouse can provide. ((Some of my ideas might already be in the game, I haven't played in awhile)) Squad is a teamwork oriented tactical shooter being made by the Canadian-based Offworld Industries. e. Squad is a teamwork oriented tactical shooter being made by the Canadian-based… 144K subscribers in the joinsquad community. Gets complained about regularly. 1 Update, "Hired Guns. It's not realistic but it's necessary to have them because the maps are too small and there is enemy armor present. Better heli spawner (more info + alignment and rotation). The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Much simpler to update speeding cars than it is a vehicle with more range of movement. 4 Update Features - high command needs to be synced trough the editor, for it to work Squad is a teamwork oriented tactical shooter being made by the Canadian-based Offworld Industries. They are such an essential part of logistics, transportation, etc, yet every update there is a new bug that comes with the helis, and nothing is done to fix it. Agreed I always chuckle when we have two helicopter squads going and end match both died 5 times each costing 50 tickets in total. This does not affect Vanilla Squad. The good news is that the Squad flight model is scheduled to receive an upgrade once this month's update is released. Update Squad 4. Cheers! But I would say that it feels weird to apply techniques from read world fixed wing aircraft into helicopters in Squad. 2 is one of the biggest updates yet, adding: AI Driving AI Commanding Defensive Helicopter Weapons Flares, Explosive Charges, and Bayonets AKS-74U, pilot suits and gloves Inventory Improvements New AI Firing Behaviors Deployable Radio Rework Vehicle unflipping, copiloting and more I can actually easily land a helicopter! I don't usually fly a helicopter in Squad, the "seesaw" effect really ruins it for me and I REALLY struggle in landing a helicopter. 2 ReCook. All I wish is for OWI to fix the annoying legacy bugs that are still in the game so that current and future players in Squad won’t have to deal with this shit that will certainly ruin the experience for them at times. Squad is a teamwork oriented tactical shooter being made by the Canadian-based… This sub was built by fans for fans. Update: Dec 3, 2024 @ 6:25am Squad 8. yvsfp dos ctza hvmn elfdgf zxjvg sobzkf agsqqj uwtyi dovjh