Ivry vs trinus psvr reddit It's sad there's no good solution for using PSVR on PC. I could never get Trinus to work with mine. Trinus has SteamVR option (with limited compatibility) and also nonVR streaming (for videos or standard games). iVRy will calibrate the PSVR the first time you run it. It worked, kinda. There's a sensor drift and non-working reset issue in TrinusPSVR 1. it is my understanding (reviewing user feedback) that its implementation has better compatibility and is easier to use. What can I do to solve this? I saw a post from about 3 years ago for an older version or trinus but it solved everything in PSVR being inverted, where I am only dealing with a y axis issue. I don't see the image correctly, and it is fixed in space; not sure if this is to be expected or not). --- • News, AMAs with Developers • Tournaments • Reviews • Events • Giveaways • Support • Deals • Game Discussions • PSN friends • Humour Apart from trying Trinus once a long time ago, I don't have any experience with it. So far, I like the haptic feedback on PaintingVR more - feels more like painting with real oil paints, plus the visual is more realistic as well (seeing the bristles on some of the brushes bend as they move across the canvas). I only use 3dof tracking for Sim games and that's suitable for me. Good luck trying to do or control anything since iVRy, Drivers4VR & Trinus all basically suck at getting these controllers to work, it doesn't even keep it consistently connected. Using PSVR on PC is just about ok for movies or static type cockpit games but anything that involves a lot of 360 movement is going to be a disaster. In any case, the iVRy driver changes the pixel format itself, so no user changes to AMD settings are necessary. This isnt about sticking or not. iVRy Driver for SteamVR (PSVR Premium Edition) – Search and download the PSVR Premium Edition under the Downloadable Content within the iVRy Driver for SteamVR. No problems with Trinus and PSmove but picture is upside down Any ideas? Would like to use iVry without steambridge. is… Posted by u/KyloRen8167 - 2 votes and 2 comments Tl;dr bought the premium for PSVR and now iVRy and steam VR are screwing up Long version:I started by using Trinus to get my PSVR to work with steam. Tons of issues have been fixed since Legacy PSMoveService as well. Everything is welcome related bringing Playstation VR Hardware up and running on all types of computer platforms like Windows Pc/Mac/Linux. If you have an actual question, or need some help with something, it's better to create a new topic and ask, than tag snarky responses onto out of date topics. 0. Don't restrict yourself to one platform, play more!Immerse into the best games ever made Non-VR GamesPlay non-VR games thanks to Trinus PSVR conversion process. If you would like support for iVRy: Connect the PSVR headset to your PC using the Trinus PSVR instructions. Trinus' niche is playing 2D (monitor) games in a VR headset. hello is tried to connect my psvr to my pc with trinus vr and don't get clear view on my vr headset. However, only a few real vr controllers are supported, and what I mean by that is the only one I know supported is nolo vr (also natively supported by ivry) ivry works perfectly with usb, instant reaction, excellent graphics, but it's kinda glitchy under wifi. It's a nice addition. 4 meters USB cable – If your NOLO CV1 doesn’t come with 4m USB cable, please contact us at support@nolovr. Trinus PSVR can use free apps for tracking but it's a pain in the @$$ to configure. Posted by u/colombiancris - 5 votes and 5 comments AKA PSVR, PS VR, PlayStationVR and formerly Project Morpheus. And so far, it is working absolutely beautifully. Then turn it back on and restart trinus. If I were you I wouldn't go with Trinus, I'd use iVRy as it's built into Steam, general stability and tracking is infinitely better, and they're adding support for the PS4 camera since the PS5 adapter that any PSVR owner can claim is literally just a conversion to USB 3 I know 12€ is a good price for what trinus offers when it comes to connecting your psvr headset to steam but is there a free alternative that also works well? And if there is does it also support ps move controllers ? There are bugs in Trinus which can prevent iVRy from starting if they are both installed. If it was good you would hear everyone talking about it I tried to use my psvr on my pc i connected the HDMI to the graphics card and downloaded Ivry the thing is that whenever i open steamvr ivry shows up the troubleshooting and steamvr is not detecting my psvr so after that i downloaded Trinus when i click (start) the psvr display is like when you wanna see ur nose (I'm sorry for terrible AKA PSVR, PS VR, PlayStationVR and formerly Project Morpheus. Same here, wired problems with iVry premium for PSVR and PSmoveservice. I'm using trinus PSVR and steam vr. Always run Trinus before SteamVR. You can play both. You might want to try to create a scaled display resolution (a 1920x1080 framebuffer downsampled to physical 1600x900). If i stop trinus, i close it, then hold the hmd power button for 5 sec until the vr box turns off (red light). You will have a better experience using iVRy for VR titles, as it provides better performance and compatibility with VR titles than Trinus. I've recently tried useing trinus for the first time with my Lenovo yoga 510 laptop, I've connected it all up correctly, when I turn on the psvr box the headset also turns on and shows a flat image of my laptop's main screen, however when I start trinus, after the headset callibrates it shows a completely black screen. Trinus was a completely frustrating waste of time. By comparison to Trinus PSVR, this is a better product: no external application to run, and bug reports get handled pretty rapidly. If you want to play racing or cockpit games then iVRy should be enough but only for head rotation. For the price and quality, you cant beat it. Trying to get PS Move controllers and 6DOF head tracking working on Windows with iVRy, a PSVR, two Move controllers and two PS Move cameras So I got the controllers hooked up, I have a little LED ball on top of the PSVR(headlamp and pingpong ball), SteamVR sees my two PS Move cameras and my two PS Move controllers, but no dice. I also have PSVR v2 and it works just fine. iVry will be your best bet, unless you want to waste a few weeks trying to set up trinus before switching to iVry. Jan 20, 2022 · In this video, I use both Trinus VR and iVRy. For exemple, I remember having two Unreal Engine VR games that didn't work properly with Ivry in extended mode. Test Tracking Pose says FAI It's not necessary if you start SteamVR from the iVRy "Launch" button. You can use it with your keyboard and mouse, or with VR controllers. Trinus performs a fast VR conversion process, and you don't even need a VR ready PC. You will also get this issue running iVRy in "Extended" mode. trinus is a standalone program and has many features, but because of that its harder to get it working. Fixed. In VR mode, the PS4 sends 3D audio via USB to the breakout box, which then uses spatial audio processing to provide stereo positional audio. Spent a few hours trying to get Trinus to work and got nowhere, iVRy worked out of the box with zero configuration needed. He had an open beta for the PSVR driver but that is now closed. In this mode the PSVR is invisible to windows but steamVR sees it as a VR HMD and works with it just like the VIVE. I've tried 3 different usb controllers. iVry allows you to use the psvr camera, iirc they also allow you to use the move controllers. It is less compatible than Trinus PSVR, which also only supports "Extended" mode (but uses some "hacks" to get non compatible titles to run). Turn on your PSVR HMD, and whilst running Trinus PSVR where is says Mode in the Main tab, select 'SteamVR' or 'VR Conversion' if you want hands-free 360 degree movement and click Start. both are made by a single dev, both devs active on reddit, and both are constantly implementing new features You need to rerun the calibration, so you'll need to figure out how to open the iVRy settings, so you can run it from there. You need to make sure the PSVR is on a flat surface and that you don't move it during the calibration. iVRy supports "Extended" mode, as well as "VR-Direct" mode (for improved compatibility and performance). It's normal to see the HDMI audio device, however, it's only routed (by the PSVR breakout box) to the PSVR headphones in cinema mode. Step 2: Hardware Configuration. It feels like every week we get someone asking how to connect the PSVR to PC and the answers are usually the same: trinus, iVRy, etc. No. Trinus VR PSVR and Move does not depend on any special camera at all, so any camera is theoretically okay, if framerate and latency is good (though that means basically PS3 camera is the only candidate). Trinus is a buggy mess imo I tried for weeks to make it work and then tried ivry and it worked perfect. --- • News, AMAs with Developers • Tournaments • Reviews • Events • Giveaways • Support • Deals • Game Discussions • PSN friends • Humour What is iVRy? iVRy is an app for your iOS or Android device that let's you use your device, with a compatible Google Cardboard-type VR headset, as a VR headset for SteamVR and Oculus (with ReVive) PC VR titles, with a high-performance native driver for SteamVR, that also supports using Sony PSVR as a PC VR headset. Most likely you have it connected incorrectly, please refer to connection diagram on iVRy PSVR DLC store page, and make sure you have nothing connected to the TV out port of the PSVR "box". fixed : - positional, didn't had to do a new room setup - controllers are at the right place immediately too problems : - PSVR tremble a lot (easy to see, just launch it, wait calibration, show the mirror view, it shakes a lot :/ Must place the smooth movement to 9. With Trinus you can play old and new flat games, your favourite games, in a more immersive way. 99 price tag. pick the PSVR/PCVR ecosystem over the Quest/PCVR one I would much rather get into the high end world of PCVR AND PSVR2, vs the Quest and PCVR. I can recall some recommended enabling Direct Display in SteamVR (probably under developer options), and there are also some tracking and other settings in the IVRY app - it can be accessed by clicking on the IVRY-triangle at the taskbar notification area left to the clock (at least for PSVR). iVRy supports DirectVR and is basically plug & play but requires you to buy additional software for 6DoF. am i doing this right? launch trinuspsvr first, turn on psvr, click start, wait for calibration, then launch steam, then steam vr, then game? I have a quick question with my PSVR on PC setup. Did get the display working by using psvr toolbox instead. IvRy was my next stop through Steam, I have recently gotten a yoke and rudder pedals to use the 2020 simulator with. AKA PSVR, PS VR, PlayStationVR and formerly Project Morpheus. Jun 17, 2023 · Cutting to the chase, there's essentially three programs you can use for this: Trinus, iVRy and Driver4VR. I had to find the right settings menu in iVRy (I was trying the settings in Steam VR all day) and put it in VR-Direct mode (aka direct display mode in Trinus). i get a double image when things are close. The tracking with PSMove it's not really "great" and a little bit tricky to put in place NoLoVR it's better but $200 Trinus not detecting psvr and steamvr saying to put on headset to wake vr. A place to share your love for and discuss everything PlayStation VR and PSVR2. 1 PSVR headset is super crisp compared to Gen1 PS4 as expected. Live your PC games in virtual reality today. Works perfectly well for me but then im not overly fussed about it being at a super high crisp resolution. No I also have ps4pro but I always use the psvr on PC with 1080ti, currently even with ivry this game has problems as you describe in this post, the temporary solution I used is to use driver4vr to rotate the position and be able to use the gun in correct way but the controller does not work you can only use the keyboard and mouse I will try to In any case, even if there were drivers, there is nothing that can use them. It works but there is some motion blur that makes me… Trinus is the best option (imho, I'm the Trinus dev though ;) ) if you want to play flat games in VR. No need for third-party software such as Trinus, iVRy or Driver4VR. If nothing works, do a clean install of Windows and then install either software, although i'd recommend iVRy after experience with both. My PC has a GTX 970 and an i7 4790k which is the minimum requirements, and my Ver. I think I have all I need (PSVR, bluetooth adapter, 2 Move controllers, 2 eye cameras, "tripods" [tables at x height], SteamVR, iVRy driver, trinusVR downloaded, PSMoveService zip file), but everytime I try to set it up, either I get bad screening situations (like things are zoomed in and I can't see them), or going to a github with downloads Try the iVRy free driver to see if that works. Jan 20, 2022 · Today I go through the installation process behind using the PSVR on PC, and the best method to do so. Think about iVRy, i have try many time Trinus but a pain iVRy really easy to setup, try it on Steam. I have been testing the "iVRy PSVR driver for SteamVR" for the dev and it works pretty well and it is super easy to get working you just install the driver, have your PSVR connected to your PC, start SteamVR and you have your PSVR working as a PCVR. Start trinus, press start and your good Mar 16, 2020 · Yeah, it's good. The calibration (generally) only needs to be run once, it doesn't run every time (like Trinus), so you only need to put the headset on a flat surface when you are running calibration (which is also done the first time you run the driver). Ive used it many times with IVRY Premium to play IRacing. iVRy is the only PSVR driver that supports "VR-Direct" mode (the mode that Vive, Oculus & WMR use). --- • News, AMAs with Developers • Tournaments • Reviews • Events • Giveaways • Support • Deals • Game Discussions • PSN friends • Humour When I set up everything correctly and start trinus it opens steam VR perfectly fine but it seems that even if I duplicate the monitor the headset screen stays black the funny thing is if I move the headset and open the headset window on my main monitor steamvr seems to interact with my psvr cause it moves accordingly to the movement of the headset. From my experience iVRy works almost out of the box, I got really frustrated with the setup within Trinus. I have set up Trinus how it said, switched from usb 3 to 2, tried IVRY, but they aren't detecting my psvr, I can see my desktop when I connect it and turn it on, but they wont detect it, I cannot find the psvr drivers to uninstall. But configuration was a pain in the booty so I deleted it and all of the drivers it installed. There are a bunch of cool games on Quest, but not enough for me to care as long as I have access to 2 of the platforms. My initial headache was that I couldnt get the Trinus direct display to work at all so my real solution was downloading iVRy instead. Old and new, including classics like Doom, Half-Life or GTA […] In general a lot of these programs are sensitive to particular graphics cards. The difficulty is the mix of Driver4VR and psmoveservice. iVRy focuses on SteamVR. If you enable "VR-Direct" mode in iVRy, you will need to turn the PSVR off (red light on box) and on again before you can use Trinus. I remember saying that a lot of problems occur with Unreal Engine on a lot of "VR Headset Drivers" for PSVR. I recently hooked up my psvr to my pc with trinus. However, if you launch SteamVR from the iVRy "Launch" button, then the launcher will work around the Trinus bugs. it will be a shit experience . In this video, I use both Trinus VR and iVRy. Currently, I am using Ivry because of its easier setup compared to Trinus. Oh my freaking God THIS! I'm going to sound like a shill but the iVRy team pinged me on another post and I tried their software. The only interface that needs a driver is "PS VR Control". you should be able to do it with both. 7. Hopes the fix is as simple for you. The game is an action roguelike game that is well worth the small $4. That driver is installed automatically by the iVRy installer, I don't know anything about Trinus (other than it is not the recommended choice if you're wanting to run SteamVR titles on PSVR). glad you liked Trinus so far :) * disclaimer: I'm the Trinus dev Technically, iVRy is superior to other PSVR SteamVR drivers, as it directly integrates into SteamVR and is developed according to the SteamVR driver model. Title pretty much says it all. Current problem, if I understand correctly, is to get the headset out of cinema mode into VR/direct mode, and to do the math and implement sensor fusion Welcome to the reddit community for Vampire Survivors. Posted by u/noxbox45 - 8 votes and 6 comments Disconnect the power from the psvr processor box and plug it back in to make sure it reboots completely before connecting your PC hdmi to it. --- • News, AMAs with Developers • Tournaments • Reviews • Events • Giveaways • Support • Deals • Game Discussions • PSN friends • Humour Yeah ive heard that a fair bit too. -you need to use either trinus or ivry. PLAY MORE GAMESTrinus PSVR lets you connect your Playstation VR headset to your Windows PC to access a large library of games. But trinus doesn't work for me. I have a PSVR; it works well with Trinus - Cinema mode for non-Steam VR games that allow for mouse and keyboard. Connect the PS4 HDMI port on the PSVR processor box to a HDMI port on your graphics card Connect the USB port on the PSVR processor box to a USB on your PC Launch SteamVR and the PSVR should operate is a SteamVR HMD. Trinus VR new subreddit ! Trinus VR provides gamers with a high-end virtual reality headset without needing to buy expensive hardware, because you already have the hardware in your pocket. Edit: after looking into a bunch of things, it seems that steam VR now requires a stronger GPU in order to use it. All three are paid but Trinus and iVRy offer free trial versions so you can set it up and see how it works, the only limitation being that it will automatically close after 10 minutes and you have to boot it up again. I have built relationships with some of the SteamVR developers at Valve, and that has allowed me to get features added to SteamVR that I need for the driver, and bugs fixed in SteamVR that Using trinus is pretty straightforward. Posted by u/Jaded_Debt_4242 - 3 votes and 4 comments It's technically a bug in SteamVR, but it's not one that Valve is ever likely to fix, as there are no commercial headsets using "Extended" mode. The only one that uses Direct VR mode for PSVR is iVRy. Quest 2 is better in all the obvious ways and features such as browsing and gaming, but it is much worse for watching downloaded 3D videos - which is all I wanted to do. That said, maybe using your phone with Google Cardboard or similar headset is an easier option, if you only want I've been tempted to do one myself, but haven't. I look up it looks down, and vise versa. Okay, I have recently navigated the waters of trying to maneuver PSVR with Trinus without success. For Sony to do VR is a godsend and love the feel of PSVR vs the Vive straps. They are free. Trinus VR uses the display and sensors of your own phone to transform it into a portal to your PC games. Couldn't get tracking to work. I have been toying with Trinius and iVRy, but the performance seems spotty with iVRy and Trinius was not working (only connects and shows two white screens). Feel free to ask any questions, start discussions, or just show off your runs! I suggest you change the hdmi port, you can use hdmi for your psvr, and dp adapter for your monitor, then change the usb port and check that in the windows control panel under device management, you should be able to see your psvr connected , and you will have the two monitors if the psvr drivers with trinus or ivry were not reinstalled or trying to reinstall the programs No sarcasm! :) I bought Trinus and while it was great for the time, I found myself doing more tweaking trying to get things working rather than actually using it. If you need to recalibrate it you can do so from the iVRy settings (via SteamVR dashboard or double-clicking the icon in the Windows system tray). Head tracking works absolutely perfectly. I would recommend trying iVRy instead, there’s a free demo available on Steam. Major improvement in tracking quality and major bug fixes since then. PLEASE NOTE: This subreddit is for community discussion. I guess there is a conflict with steamVRBridge which is integrated in iVry. It works awesome as a cheap option. 99 to suppress it) I am currently using both PaintingVR (Quest beta) and Vermillion (Quest beta), and I like both. The conversion can be really good (better for some games than others) and it doesn't require a VR-Ready PC. I have seen people mention how good iVRy is as a driver for using the PSVR on PC for PCVR gaming, however most threads I ran into stated how they used Nolo camera for the best experience. Hey all I'm trying to play assetto corsa with a PSVR To do this I'm using trinus for the VR and I'm havingmultiple issues Firstly an issue is is theres no overlap of the screen I see, here's a link to demonstrate: Install the iVRy PSVR driver package. On the store page of iVRy PSMoveService there is a mention of the "Virtual HMD" section in PSMoveService wiki but all it says in the wiki is to enable the virtual HMD by modifing one json file. The Trinus dev is always slow to fix things. if you are determined to try then I suggest using IVRY instead but it still isn’t going to work well. There's the alternative software someone else commented, to do the VR conversion. Well, the latest updates of Trinus broke almost everything as Ivry wokr almost directly without any other software and have even a built in support for Nolo last Firmware, so Ivry clearly ^^ (and already in Beta, and soon a full release : direct mode for Steam VR <3 ) I'm seeing a ton of people use their PS Move controllers with their IVRY/Trinus set ups, which of course makes sense going out of the way to connect PSVR to PC (why wouldn't you try to make use of the motion controllers it came with too). If you do uninstall Trinus after you've installed iVRy, you may need to reinstall iVRy afterwards, as the Trinus uninstaller may remove the PSVR USB drivers. Trinus is the only software that allows you to run non steam games (as it can emulate a non vr game into vr). Though iVRy is pretty easy to set up anyways. There's a bug that's been in Trinus for months now where subsequent frames are overlapped, so everything looks fuzzy, and he hasn't fixed it. Hook up your psvr to pc (windows will detect the psvr as second monitor) then go to display settings and set your resolution of your main monitor to 1080p (if you are using a monitor with a higher resolution) and extend or clone it to the psvr display, that's it. No idea how to separate uninstall. VR-Direct mode is the mode used by commercial PCVR headsets like Index and Oculus Rift, and improves performance and compatibility over Extended mode (used by Trinus), which is a fallback mode for very old headsets and PCs with non-conformant GPU setups. It’s really easy to get it up and running and the devs usually respond quickly to any technical support queries. When Trinus works, you will see a bunch of digits changing in the app, it shows the app has successfully intercepted the gyro data from the psvr. --- • News, AMAs with Developers • Tournaments • Reviews • Events • Giveaways • Support • Deals • Game Discussions • PSN friends • Humour What I’m trying to do is completely remove any trace of Trinus and its drivers so I can use iVRy and it’s PSMoveService DLC without any of the workarounds or headache. I use it a few times a week and it works perfect everytime. I use iVry for SteamVR to play anything that relies on Steam based games. I noticed a few common issues others had, one main one being not to connect the monitor through the PSVR box That's going to be my first port of call, because I'll need a new monitor anyway (just coz I want one), so once that's sorted I can use the GPU's HDMI slot for PSVR, and a disp The PSVR display turns on the once I hit 'Start' in Trinus and I can see the desktop before SteamVR starts; I can see my full display through the PSVR if I Ctrl/Alt/Del or Alt+Tab out of SteamVR, although it is not in SBS mode (i. so i set up trinus psvr, and ended up buying it because the damn trial version wouldnt run long enough for me to actually test it. I used it however only for seated games (basically only racing sims like AC or iRacing) that do not require VR controllers or 6DOF and for that the PSVR works surprisingly well. I've been trying for days, only progress I made was actually getting anything to show on the PSVR (which is the easy part). i find this happens when i start/stop trinus without restarting the headest. I just picked up a PSVR recently and heard it could be used on PC through Trinus, so I figured I'd try and get Elite Dangerous working with it. PSVRHack is the PSVR hacking community. After taking a hiatus i recently got back into using my gear vr and found stream theater no longer worked. Nobody stops you from playing ps4. In this video, I use both Trinus VR Jun 3, 2021 · In my experience, Trinus just plain didn’t run in VR, IVRY works perfectly in that regard I’ve used the Driver4VR with the PSVR camera and wands, though my current setup is a Kinect+Leap motion so quite different In my experience, Trinus just plain didn’t run in VR, IVRY works perfectly in that regard I’ve used the Driver4VR with the PSVR camera and wands, though my current setup is a Kinect+Leap motion so quite different It does have limited SteamVR support (aside from the existing hardware limitations of the psvr platform). Sensor drift is building over time, and in version 1. Clearly this is… If you make PSVR to be your primary display and leave "PSVR Display" in trinus to be the default, then the compositor window will appear in PSVR, but all other windows will default to the PSVR display which will be quite annoying. it works fine after some janky setup but i have a few questions. The solution is to set the driver mode in iVRy to "VR-Direct" (it's not available for other PSVR on PC drivers). In the past i used trinus and stream theater which worked great for steam and non steam games. Luckily no Trinus to cause me problems. Hello everyone, I’ve bought a PSVR because it was hella cheap and it’s a v2, I was wondering if I could use it on a PC via an emulator and found some YouTube videos explaining that I could use it but only found outdated videos and all psvr that worked with trinus was the first gen, the problem that I have with mine is that instead of being able to see a game properly like DIRT rally which I have been experimenting with a remote VR setup, using a smartphone (iPhone 6S Plus) and a Google Cardboard headset. Also, ivry seems to be very active on adopting variety of controller. It took 5 minutes to get iVRy up and running and it has ZERO tracking issues and ZERO screen allocation issues - it just works! I use iVRy and it's PSVR Lite add-on. iVRy is a steam app, and worked without any tweaking for me, but is more limited on features. I was going to get Nolo VR for the controllers and positional tracking, but learned that the Dell Visor and Lenovo Explorer are about the same price. But I did get iVRy to work, and they have a Lite version you can try for free to see if it will work for you. From what I've read about iVRy and its direct mode etc, it sounds like an amazing achievement. I don't know if you guys could help me. Unfortunately I am in eastern Europe and it seems for some reason I cannot buy the Nolo camera from foreign websites so I am kinda stuck in a rut. Trinus VR Today I go through the installation process behind using the PSVR on PC, and the best method to do so. I've downloaded iVRy PSVR driver and iVRy PSMoveService, done the configuration for Move controllers but I don't know what to do about the 3rd controller. com. The PSVR also works with SteamVR using the PSMoveServiceEx Virtual Device Manager, which is all free and still in development too. iVRy focuses on SteamVR, so you'd use something like Whirligig VR Media Player. Both Driver4Vr and iVRy have a decent headtracking working with SteamVR games. This isn't the best answer, but I've bought both Trinus and iVRy and I can tell you that iVRy "just works" and had me playing in minutes, no fussing with settings required. Goal: The PSVR EULA literally says "You may not (i) distribute, copy, lease, rent, sublicense, publish, modify, patch, adapt or translate Software; (ii) reverse engineer, decompile or disassemble Software, create Software derivative works, or attempt to create Software source code from its object code; (iii) use any unauthorized, illegal, counterfeit or modified hardware or software with Software I've seen there are 3 major software apps to use with the PSVR; TrinusPSVR, iVRy and Driver4VR. PSVR has less screen door effect PSVR is more comfortable PSVR is more impressive relative to it's price point. so i plug in usb/hdmi, then press the power on the headset with the hmd button, then start trinus. both have free trials, so you can test and see which one has the features you prefer. e. Especially for any games which support gamepad. I'm happy to have supported both projects as Trinus is way more flexible and lets you fine tune many more details, but if you're just trying to get it working then maybe ivry. Connect Sony PSVR to PC. iVRy is the only PSVR on PC driver that supports VR-Direct mode. What is iVRy? iVRy is an app for your iOS or Android device that let's you use your device, with a compatible Google Cardboard-type VR headset, as a VR headset for SteamVR and Oculus (with ReVive) PC VR titles, with a high-performance native driver for SteamVR, that also supports using Sony PSVR as a PC VR headset. Quick update - After experimenting for hours with different videos, I'm more convinced of my original assessment. I found Trinus PSVR to be a real pain to get working, and even when I finally did manage to get it working it was temperamental at best. I will automate the USB driver re-installation in the next release. . Update: Trinus (conversion mode) works but so far only in non-stereoscopic view. For 2D videos, as in watching a video in VR as if you were in a theater, you can use this. 7 hitting the "reset" button only makes things worse - it doesn't reset to 0, 0, 0 (or even 180, 0, 0) anymore, but keeps a drift (and even adds more than before resetting I have a quick question with my PSVR on PC setup. If you would like Trinus VR new subreddit ! Trinus VR provides gamers with a high-end virtual reality headset without needing to buy expensive hardware, because you already have the hardware in your pocket. Yes it looks better if I play on the monitor directly but for a quick easy PC VR setup it works fine. Generally it's just plug-and-play. You should without a doubt still use psvr on ps4 a lot though since exclusives and shit but eh, I'd probably go with psvr over oculus, vive probably over psvr. I got it working and all but the y axis is inverted. I could have made my own (better) USB drivers, but then no other Windows PSVR software would work when the iVRy driver was installed. The display says to connect usb and the drivers fail to fully initialize. I did make sure that I used the same USB drivers as Trinus and other Windows software for PSVR use, so that it didn't conflict. The only thing is if you want motion controllers you have to have NOLO CV1or setup some other motion controller solution. However, this is only using the built-in gyro in the PSVR for basic rotational head tracking. Most straight-up PSVR on PC tutorials are going to involve Trinus still, from what I've seen. I got it to a point where it's playable but had to use side by side 3D which lead to things being vertically stretched. jdppyd zjwekf hzuhqv lzvzra vfadgj uocri dswxbso ckdv zjhktr ufiqm guqogi okkhxy tusyjo shgwdrj evq